ValueContext
Artisan{ "1089": "Artisan", "1090": "Chance of saving resources and increasing rune production." }
Berserker{ "1089": "Berserker", "1090": "Increases chance of hitting with two-handed melee weapons." }
Blaster{ "1089": "Blaster", "1090": "Chance to slow down your opponents' attack speed." }
Blazer{ "1089": "Blazer", "1090": "Chance of applying the combust effect to your target." }
Blitzer{ "1089": "Blitzer", "1090": "Increases your chance of hitting with magic weapons." }
Desperado{ "1089": "Desperado", "1090": "Increases damage of ranged attacks." }
Gatherer{ "1089": "Gatherer", "1090": "Chance of extra resources and skill task damage reduction." }
Keen-eye{ "1089": "Keen-eye", "1090": "Chance of reducing target's Defence with ranged attacks." }
Medic{ "1089": "Medic", "1090": "Increases the amount you heal other players." }
Sniper{ "1089": "Sniper", "1090": "Increases chance of hitting with a bow." }
Tactician{ "1089": "Tactician", "1090": "Increases chance of hitting with one handed melee weapons." }
Tank{ "1089": "Tank", "1090": "Damage is reduced when wielding a shield." }