ValueContext
Agrith Naar{ "2096": 33, "2097": 3, "2099": 0, "2101": 24880, "2118": 4427, "2119": 4427, "2120": 4427, "2121": 4427, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 14503, "dominion_tower_battle_description": "This big demon came to Gielinor in one of the early ages and is an ancient being with a great wealth of experience in battle.

Quest: Shadow of the Storm

Combat: Watch out! Agrith Naar will attack with melee and magic, switching depending upon your use of the protection prayers. Agrith Naar will also occasionally teleport you towards him, so attacking from a distance isn't always so easy. You must deal the finishing blow with Silverlight (provided in the arena).", "dominion_tower_battle_title": "Agrith Naar", "dominion_tower_inert_monster_id_1": 14502, "dominion_tower_monster_lifepoints": 6000, "dominion_tower_monster_shout_1": "Grrrrr" }
Apep and Heru{ "2096": 51, "2097": 2, "2099": 0, "2101": 24868, "2118": 613, "2119": 613, "2120": 613, "2121": 613, "2123": 37, "2124": 30, "2125": 37, "2126": 32, "dominion_tower_active_monster_id_1": 17222, "dominion_tower_active_monster_id_2": 17225, "dominion_tower_battle_description": "The bodyguards of Lady Keli, Apep and Heru are deadly desert mercenaries.

Quest: Diamond in the Rough

Combat: Apep and Heru must be taken on together, with Apep's presence boosting Heru's power. Avoid being hit by Apep's 'whirling dervish' and run away from Heru when he positions his shield towards you to avoid being blinded.", "dominion_tower_battle_title": "Apep and Heru", "dominion_tower_inert_monster_id_1": 17221, "dominion_tower_inert_monster_id_2": 17223, "dominion_tower_monster_lifepoints": 10000, "dominion_tower_monster_shout_1": "Looks like the Lady wants you dead!", "dominion_tower_monster_shout_2": "Yer! Dead!" }
Arrav{ "2096": 15, "2097": 3, "2099": 0, "2101": 8242, "2118": 8632, "2119": 8632, "2120": 8632, "2121": 8632, "2123": 38, "2124": 32, "dominion_tower_active_monster_id_1": 14434, "dominion_tower_battle_description": "A man with a deep history, he lived many years ago in the fourth age. He was pivotal in the defence of Varrock against a zombie invasion summoned by the Mahjarrat Zemouregal. How can someone bring themselves to kill him?

Quest: Curse of Arrav

Combat: Arrav will heal himself twice before he dies and, unlike during your first encounter with him, in the tower this image of him will most certainly die. He attacks with his sword and basic melee.", "dominion_tower_battle_title": "Arrav", "dominion_tower_inert_monster_id_1": 14433, "dominion_tower_monster_lifepoints": 4875, "dominion_tower_monster_shout_1": "Foolish! You'll never defeat me!" }
Arrg{ "2096": 19, "2097": 1, "2099": 0, "2101": 8246, "2118": 8052, "2119": 8052, "2120": 8052, "2121": 8052, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 14453, "dominion_tower_battle_description": "Arrg is a giant troll, named after the sound made by the first thing he ate. Arrg won't hesitate to smash his victims' bones to dust with his hammer so anyone approaching should be quick on their feet.

Quest: Troll Romance

Combat: Oh no, it's the beastly Arrg! He'll attack you with a mixture of melee and ranged as he hurls rocks into your face! Bam!", "dominion_tower_battle_title": "Arrg", "dominion_tower_inert_monster_id_1": 14452, "dominion_tower_monster_lifepoints": 10000, "dominion_tower_monster_shout_1": "Kill silly human" }
Arzinian Avatar{ "2096": 27, "2097": 1, "2099": 0, "2101": 8254, "2118": 2901, "2119": 2901, "2120": 2901, "2121": 2901, "2123": 38, "2124": 32, "dominion_tower_active_monster_id_1": 14529, "dominion_tower_battle_description": "He's the avatar of the Arzinian of Bordanzan. This being was created with one goal in mind - that of protection and it doesn't hold any conflicting emotions or agendas so fights with true determination.

Quest: Between a Rock

Combat: This holy avatar will fight you using fire-based magic. This time around the amount of gold ore you're carrying won't make a difference. It's on the tower's terms and not his!", "dominion_tower_battle_title": "Arzinian Avatar", "dominion_tower_inert_monster_id_1": 14528, "dominion_tower_monster_lifepoints": 6000, "dominion_tower_monster_shout_1": "Die foolish mortal" }
Balance Elemental{ "2096": 13, "2097": 4, "2099": 0, "2101": 8231, "2118": 2901, "2119": 2901, "2120": 2901, "2121": 2901, "2123": 36, "2124": 30, "2183": 14463, "dominion_tower_active_monster_id_1": 14466, "dominion_tower_battle_description": "This amorphous being is one of Guthix's guardians set to protect the Stone of Jas. He is unlike any creature in the world since he is able to alter his own body into shapes, calling upon worldly elements to perform deadly attacks.

Quest: While Guthix Sleeps

Combat: He's wise to prayer types, so prepare your attacks carefully. He attacks with melee, ranged and mage attacks.", "dominion_tower_battle_title": "Balance Elemental", "dominion_tower_inert_monster_id_1": 14462, "dominion_tower_monster_lifepoints": 25000, "dominion_tower_monster_shout_1": "I'm going to annihilate you." }
Barrelchest (version 1){ "2096": 20, "2097": 1, "2099": 0, "2101": 8247, "2118": 8043, "2119": 8043, "2120": 8043, "2121": 8043, "2123": 37, "2124": 30, "dominion_tower_active_monster_id_1": 14514, "dominion_tower_battle_description": "This monstrosity is a clever machine made from various nautical objects by Mi-Gor the undead surgeon pirate. No, really...

Quest: The Great Brain Robbery

Combat: This weird contraption will perform melee damage, but also reduces your Defence stat. He will also reduce your prayer points and turn off any active prayers.", "dominion_tower_battle_title": "Barrelchest (version 1)", "dominion_tower_inert_monster_id_1": 14513, "dominion_tower_monster_lifepoints": 15000, "dominion_tower_monster_shout_1": "You my friend are about to die." }
Black, Grey and White Golems{ "2096": 36, "2097": 2, "2099": 0, "2101": 8263, "2118": 8635, "2119": 8635, "2120": 8635, "2121": 8635, "2123": 39, "2124": 33, "2125": 38, "2126": 32, "2127": 39, "2128": 31, "dominion_tower_active_monster_id_1": 14597, "dominion_tower_active_monster_id_2": 14598, "dominion_tower_active_monster_id_3": 14599, "dominion_tower_battle_description": "These creations are next to mindless. Following the instructions of their creators they will attack anything that comes near them unquestioningly. Their distinct colours are the only clues to their inner workings.

Quest: Spirits of the Elid

Combat: For all three golems, magic and ranged attacks are dramatically reduced. For the black golem you're best using crushing attacks; for the white golem you're best using stabbing attacks and for the grey golem you should use slashing attacks.", "dominion_tower_battle_title": "Black, Grey and White Golems", "dominion_tower_inert_monster_id_1": 14594, "dominion_tower_inert_monster_id_2": 14595, "dominion_tower_inert_monster_id_3": 14596, "dominion_tower_monster_lifepoints": 16500, "dominion_tower_monster_shout_1": "Destroy human", "dominion_tower_monster_shout_2": "As my master wills it", "dominion_tower_monster_shout_3": "Death to you" }
Bouncer{ "2096": 25, "2097": 3, "2099": 0, "2101": 8252, "2118": 4303, "2119": 4303, "2120": 4303, "2121": 4303, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 14483, "dominion_tower_battle_description": "The most brutal guard dog of all time. If his red eyes and horns wouldn't worry a burglar, not much else probably could!

Quest: Fight Arena

Combat: Woof! Attacks with melee combat, close range. You could get up close and kill him quickly, or stay a safe distance to conserve health.", "dominion_tower_battle_title": "Bouncer", "dominion_tower_inert_monster_id_1": 14482, "dominion_tower_monster_lifepoints": 11000, "dominion_tower_monster_shout_1": "Grrr" }
Chaos Grimsson and Hreidmar{ "2096": 58, "2097": 4, "2099": 0, "2101": 24874, "2118": 39922, "2119": 39922, "2120": 39922, "2121": 39922, "2123": 37, "2124": 31, "2125": 37, "2126": 30, "dominion_tower_active_monster_id_1": 17227, "dominion_tower_active_monster_id_2": 17231, "dominion_tower_battle_description": "Riven with insanity, driven by evil, infused with chaos. This duo of dwarves tried to take over Keldagrim and lost, but not without a fight!

Quest: Birthright of the Dwarves

Combat: Expect an extremly hard fight! Grimsson is a powerful warrior in his own right, and can charge you for massive damage and hurl his allies at you. Hreidmar will attack with magic from a distance. He will also summon allies that he can heal, buff and detonate to deal you damage.", "dominion_tower_battle_title": "Chaos Grimsson and Hreidmar", "dominion_tower_inert_monster_id_1": 17226, "dominion_tower_inert_monster_id_2": 17230, "dominion_tower_monster_lifepoints": 120000, "dominion_tower_monster_shout_1": "", "dominion_tower_monster_shout_2": "" }
Char{ "2096": 50, "2097": 2, "2099": 0, "2101": 24869, "2118": 9794, "2119": 9794, "2120": 9794, "2121": 9794, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 17237, "dominion_tower_battle_description": "Trapped in a cave for centuries, Char's anger at Zamorak fuels her to fight. Being a member of the long-lost auspah race, Char commands great power over fire, bending it to her will.

Quest: The Firemaker's Curse

Combat: To take down Char you must fight fire with fire. The damage you inflict relies on how many fires you have lit, so use the pitch can often to ensure your numbers don't fall too low and keep an eye out for Char stamping them out. In her rage, Char will emit sparks which you can lure over your fires for bonuses. When Char becomes furious, avoid being hit! In the later stages of the fight, watch out for her summoned fire walls.", "dominion_tower_battle_title": "Char", "dominion_tower_inert_monster_id_1": 17235, "dominion_tower_monster_lifepoints": 45000, "dominion_tower_monster_shout_1": "" }
Chronozon{ "2096": 21, "2097": 1, "2099": 0, "2101": 24883, "2118": 7946, "2119": 7946, "2120": 7946, "2121": 7946, "2123": 37, "2124": 30, "dominion_tower_active_monster_id_1": 14550, "dominion_tower_battle_description": "This demon doesn't seem to mind living in a cave not too far from the Wilderness, so understandably he's not very friendly. Big, red, clawed, spiked - he is a fearsome creature.

Quest: Family Crest

Combat: Chronozon will simply punch you, but in order to defeat him you need to cast one of each of the 4 elemental blast spells (runes provided in the arena - don't waste them!).

If you don't have the normal spellbook active, it will become active when you start this battle, and will revert afterwards.", "dominion_tower_battle_title": "Chronozon", "dominion_tower_inert_monster_id_1": 14549, "dominion_tower_monster_lifepoints": 12000, "dominion_tower_monster_shout_1": "I am everlasting!" }
Count Draynor{ "2096": 46, "2097": 1, "2099": 0, "2100": 1959, "2101": 8273, "2118": 8074, "2119": 8074, "2120": 8074, "2121": 8074, "2123": 38, "2124": 32, "dominion_tower_active_monster_id_1": 14496, "dominion_tower_battle_description": "To his mates he's known as Victor (not that he probably has many). He was a follower of Zaros before he tried to kill him in an act of allegiance to Zamorak, but when Zaros was defeated he swapped back to following Zamorak. His hobbies include preying on naive travellers that visit Draynor Manor, practicing long theatrical speeches and fashion.

Quest: Vampyre Slayer

Combat: A stake through the heart, sunlight, garlic; all items on the count's least favourite list. He attacks with melee and you need to be carrying a stake and hammer (items provided in arena) when dealing the killing blow.", "dominion_tower_battle_title": "Count Draynor", "dominion_tower_inert_monster_id_1": 14495, "dominion_tower_monster_lifepoints": 4000, "dominion_tower_monster_shout_1": "Mmmm. I can smell your blood!" }
Culinaromancer{ "2096": 39, "2097": 3, "2099": 0, "2101": 8266, "2118": 7965, "2119": 7965, "2120": 7965, "2121": 7965, "2123": 38, "2124": 32, "dominion_tower_active_monster_id_1": 14516, "dominion_tower_battle_description": "A lunatic chef that was once renowned for his culinary creations in Lumbridge Castle. His insane drive for domination soon came to light and he was imprisoned. Having broken free, he needs to be stopped before he carves someone up with that vicious looking meat cleaver he carries.

Quest: Recipe for Disaster

Combat: This twisted chef will attack with magic. Not so strong without his minions to protect him now!", "dominion_tower_battle_title": "Culinaromancer", "dominion_tower_inert_monster_id_1": 14515, "dominion_tower_monster_lifepoints": 7000, "dominion_tower_monster_shout_1": "No more meals for you, fool" }
Dad{ "2096": 31, "2097": 1, "2099": 0, "2101": 8258, "2118": 7990, "2119": 7990, "2120": 7990, "2121": 7990, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 14518, "dominion_tower_battle_description": "Like most trolls, Dad was named after his first attempt to eat his own father. Like a giant rock, there's not a great deal of intellect there, but some impressive might. You've been warned.

Quest: Troll Stronghold

Combat: As well as bashing your brains in with melee combat, Dad has an attack that will hit through pretty much any defence, knocking you back a few paces.", "dominion_tower_battle_title": "Dad", "dominion_tower_inert_monster_id_1": 14517, "dominion_tower_monster_lifepoints": 8000, "dominion_tower_monster_shout_1": "Smash the human!" }
Dagannoth Mother (Version 2){ "2096": 6, "2097": 3, "2099": 0, "2101": 8232, "2118": 8348, "2119": 8348, "2120": 8348, "2121": 8348, "2123": 36, "2124": 30, "dominion_tower_active_monster_id_1": 14505, "dominion_tower_battle_description": "One of the most dangerous types of dagannoth, she is the daughter of the first dagannoth to terrorise the Fremennik. Through many generations they have developed a unique set of defensive and offensive abilities. Beware!

Quest: Blood Runs Deep

Combat: To start with, you'll need to hit her with Balmung (weapon provided in arena), then she will switch at random between different combat types, requiring you to use different attack styles to deal damage to her. Be prepared to use melee, ranged and magic attacks unless you fancy a very long battle. She will attack with magic, melee and ranged attacks. You'll need to remember: blue (water magic); orange (melee attacks); green (ranged attacks); brown (earth magic); red (fire magic); white (air magic).

If you don't have the normal spellbook active, it will become active when you start this battle, and will revert afterwards.", "dominion_tower_battle_title": "Dagannoth Mother (Version 2)", "dominion_tower_inert_monster_id_1": 14504, "dominion_tower_monster_lifepoints": 17500, "dominion_tower_monster_shout_1": "Raaaa" }
Dagannoth Mother (version 1){ "2096": 34, "2097": 1, "2099": 0, "2101": 8261, "2118": 8362, "2119": 8362, "2120": 8362, "2121": 8362, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 14619, "dominion_tower_battle_description": "This is the first dagannoth mother to scare those living in Rellekka; a creature that features predominantly in children's stories among the Fremennik. This nightmare of a sea creature is, unfortunately, very real.

Quest: Horror from the Deep

Combat: Is anything ever better than the original? Well, this version of the mother changes from one protective type to another in a set order. Remember, to deal damage, consider its colours: blue (water magic); orange (melee attacks); green (ranged attacks); brown (earth magic); red (fire magic); white (air magic). She attacks with melee and ranged, depending on how close and personal you wish to get.

If you don't have the normal spellbook active, it will become active when you start this battle, and will revert afterwards.", "dominion_tower_battle_title": "Dagannoth Mother (version 1)", "dominion_tower_inert_monster_id_1": 14613, "dominion_tower_monster_lifepoints": 9000, "dominion_tower_monster_shout_1": "Nrraaa" }
Dagannoth Sentinels{ "2096": 10, "2097": 2, "2099": 0, "2101": 8237, "2118": 8367, "2119": 8367, "2120": 8367, "2121": 8367, "2123": 37, "2124": 32, "2125": 37, "2126": 29, "dominion_tower_active_monster_id_1": 14468, "dominion_tower_active_monster_id_2": 14468, "dominion_tower_battle_description": "These chaps are so identical they must be closely related! They are of the race of sea creatures that cause havoc for the Fremennik.

Quest: Blood Runs Deep

Combat: These bad boys work as a fearsome pair. They will restore each other's health if you concentrate on one for too long. They attack with a mixture of melee, magic and ranged.", "dominion_tower_battle_title": "Dagannoth Sentinels", "dominion_tower_inert_monster_id_1": 14467, "dominion_tower_inert_monster_id_2": 14467, "dominion_tower_monster_lifepoints": 24000, "dominion_tower_monster_shout_1": "Grrr", "dominion_tower_monster_shout_2": "Rawr" }
Damis, Fareed, Kamil and Dessous{ "2096": 8, "2097": 2, "2099": 0, "2101": 17251, "2118": 8633, "2119": 8633, "2120": 8633, "2121": 8633, "2123": 38, "2124": 33, "2125": 37, "2126": 32, "2127": 37, "2128": 31, "2129": 38, "2130": 30, "dominion_tower_active_monster_id_1": 14587, "dominion_tower_active_monster_id_2": 14589, "dominion_tower_active_monster_id_3": 14585, "dominion_tower_active_monster_id_4": 14586, "dominion_tower_battle_description": "These four foes feature as guardians to four diamonds used to gain entrance to a pyramid in the Kharidian desert.

Quest: Desert Treasure

Combat: You need to fight this dangerous quartet together. Damis has two versions that you must defeat and attacks with melee. Fareed will penalise anyone not wearing ice gloves, attacking with his magic fire attacks. Kamil fights with magic and will occasionally freeze you. Dessous will make use of his patented bat attack to deal magic and ranged damage, should you choose to use one of those protection prayers.", "dominion_tower_battle_title": "Damis, Fareed, Kamil and Dessous", "dominion_tower_inert_monster_id_1": 14582, "dominion_tower_inert_monster_id_2": 14584, "dominion_tower_inert_monster_id_3": 14579, "dominion_tower_inert_monster_id_4": 14580, "dominion_tower_monster_lifepoints": 24500, "dominion_tower_monster_shout_1": "Attack!", "dominion_tower_monster_shout_2": "Don't let it leave this place", "dominion_tower_monster_shout_3": "Kill!", "dominion_tower_monster_shout_4": "We will destroy you" }
Dawn{ "2096": 53, "2097": 2, "2099": 0, "2101": 24870, "2118": 597, "2119": 597, "2120": 597, "2121": 597, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 17245, "dominion_tower_battle_description": "A Zamorakian mage who attempted to steal the Wand of Resurrection, but was pursued and defeated before she could get away with it.

Quest: The Death of Chivalry

Combat: Dawn uses her magical abilities to her advantage, casting spells that can knock her opponents away and summoning the dead to assist her in battle. Take down these skeletal warriors first then focus on defeating her.", "dominion_tower_battle_title": "Dawn", "dominion_tower_inert_monster_id_1": 17244, "dominion_tower_monster_lifepoints": 8000, "dominion_tower_monster_shout_1": "Suffer!" }
Decaying Avatar{ "2096": 3, "2097": 1, "2099": 1, "2101": 8230, "2118": 8252, "2119": 8252, "2120": 8252, "2121": 8252, "2123": 35, "2124": 29, "dominion_tower_active_monster_id_1": 14494, "dominion_tower_battle_description": "Probably the tallest monster ever to exist, this lumbering beast embodies destruction and decay.

Quest: Nomad's Requiem

Combat: A fearsome foe that replenishes his health from the roots that appear around the arena. Remove the roots to avoid the avatar replenishing itself and the fight taking longer than it needs to.", "dominion_tower_battle_title": "Decaying Avatar", "dominion_tower_inert_monster_id_1": 14493, "dominion_tower_monster_lifepoints": 42000, "dominion_tower_monster_shout_1": "Grrr" }
Delrith{ "2096": 47, "2097": 1, "2099": 0, "2101": 8274, "2118": 4430, "2119": 4430, "2120": 4430, "2121": 4430, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 14578, "dominion_tower_battle_description": "This demon was summoned to destroy Varrock only to be thwarted by... a talented adventurer. Not many people know that he originated in the infernal dimensions as a demon lord. Hopefully this time around any adventurer will find it easier.

Quest: Demon Slayer

Combat: A Demon with devilish melee attacks! This demon can only be banished by dealing the killing blow with Silverlight (weapon provided in arena).", "dominion_tower_battle_title": "Delrith", "dominion_tower_inert_monster_id_1": 14577, "dominion_tower_monster_lifepoints": 3000, "dominion_tower_monster_shout_1": "Grrrrr" }
Dragon Hunters{ "2096": 56, "2097": 2, "2099": 0, "2101": 24875, "2118": 2901, "2119": 2901, "2120": 2901, "2121": 2901, "2123": 37, "2124": 31, "2125": 37, "2126": 30, "2127": 37, "2128": 32, "dominion_tower_active_monster_id_1": 17252, "dominion_tower_active_monster_id_2": 17254, "dominion_tower_active_monster_id_3": 17253, "dominion_tower_battle_description": "The dragon hunters were encountered while trying to save the last white dragon. They are back to extract a little revenge for being beaten.

Quest: One of a Kind

Combat: The dragon hunters attack with melee, magic and ranged. They have some combat abilities that will stun and bind you, as well as cause higher damage than normal. Taking all three of them on in one go will be a challenge.", "dominion_tower_battle_title": "Dragon Hunters", "dominion_tower_inert_monster_id_1": 17249, "dominion_tower_inert_monster_id_2": 17251, "dominion_tower_inert_monster_id_3": 17250, "dominion_tower_monster_lifepoints": 49050, "dominion_tower_monster_shout_1": "" }
Dramen Tree Spirit{ "2096": 32, "2097": 1, "2099": 0, "2101": 8259, "2118": 8067, "2119": 8067, "2120": 8067, "2121": 8067, "2123": 38, "2124": 32, "dominion_tower_active_monster_id_1": 14552, "dominion_tower_battle_description": "The guardian of the rare dramen tree, the spirit exists as a guardian to the tree; wood of which is key for any wanting to travel to the plane of Zanaris.

Quest: Lost City

Combat: Now you can show the spirit how tough you are with more than an axe! (No, you can't hide behind mushrooms to make it easier.)", "dominion_tower_battle_title": "Dramen Tree Spirit", "dominion_tower_inert_monster_id_1": 14551, "dominion_tower_monster_lifepoints": 4500, "dominion_tower_monster_shout_1": "Be away with you mortal" }
Draugen{ "2096": 42, "2097": 3, "2099": 0, "2101": 8269, "2118": 7955, "2119": 7955, "2120": 7955, "2121": 7955, "2123": 38, "2124": 32, "dominion_tower_active_monster_id_1": 14459, "dominion_tower_battle_description": "Is he a ghost? Is he the living dead? A bit of both, in fact. He lingers around the place of his death and preys upon weak travellers. He left his humanity behind in his former life so no-one should expect any favours.

Quest: Fremennik Trials

Combat: The angry viking with issues is out for your blood. Last time you had to try and hunt him down, but now he's here waiting for you! He'll attack with basic melee.", "dominion_tower_battle_title": "Draugen", "dominion_tower_inert_monster_id_1": 14458, "dominion_tower_monster_lifepoints": 4000, "dominion_tower_monster_shout_1": "Taste the wrath of the deadliest ghost in the world!" }
Echo of Jas{ "2096": 57, "2097": 2, "2099": 0, "2101": 24876, "2118": 2901, "2119": 2901, "2120": 2901, "2121": 2901, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 17256, "dominion_tower_battle_description": "As a manifestation of the elder god Jas, this enemy is a formidible opponent. Encountered in a twisted mindscape, she will do her best to destroy you.

Quest: One of a Kind

Combat: As a fragment of an elder god, Jas will attack with powerful magic. She has access to magical spells and abilities like Asphixiate which will make fighting her tricky. In addition she will summon 'false users,' who each have powerful abilities.", "dominion_tower_battle_title": "Echo of Jas", "dominion_tower_inert_monster_id_1": 17255, "dominion_tower_monster_lifepoints": 23750, "dominion_tower_monster_shout_1": "" }
Elvarg{ "2096": 38, "2097": 1, "2099": 0, "2101": 8265, "2118": 4656, "2119": 4656, "2120": 4656, "2121": 4656, "2123": 36, "2124": 30, "dominion_tower_active_monster_id_1": 14548, "dominion_tower_battle_description": "The giant green dragon of Crandor, Elvarg was awoken on the island by an adventurer and anyone nearby soon suffered her wrath. One person she didn't kill was Melzar. A pretty unforgettable chap.

Quest: Dragon Slayer

Combat: Possibly one of the most famous dragons to ever live, Elvarg attacks with a mixture of melee and dragon fire breath. You better have a anti-dragonbreath shield with you if you want to limit the damage you receive.", "dominion_tower_battle_title": "Elvarg", "dominion_tower_inert_monster_id_1": 14547, "dominion_tower_monster_lifepoints": 9000, "dominion_tower_monster_shout_1": "Roaar" }
Eruni, Ayuni and Leeuni{ "2096": 4, "2097": 4, "2099": 0, "2101": 8240, "2118": 8049, "2119": 8049, "2120": 8049, "2121": 8049, "2123": 35, "2124": 32, "2125": 35, "2126": 29, "2127": 38, "2128": 30, "dominion_tower_active_monster_id_1": 14603, "dominion_tower_active_monster_id_2": 14605, "dominion_tower_active_monster_id_3": 14606, "dominion_tower_battle_description": "These beasts were created by Amascut who stole the hearing, sound and sight of Apmeken in order to create the deadly trio. There's something incredibly creepy about a foe who hides their face behind a mask...

Quest: Do no Evil

Combat: Fight these three together you'll have several things to worry about. Ayuni will teleport towards you if you get too far away; attacks with melee and magic and will drain your prayer. Leeuni attacks with melee and magic and will teleport to get up close and personal should you stray too far away. Leeuni will also remove any helmet should you choose to wear one. Eruni attacks with magic and is invincible while there are any demons around (oh yes, by the way you have to fight demons at the same time).", "dominion_tower_battle_title": "Eruni, Ayuni and Leeuni", "dominion_tower_inert_monster_id_1": 14600, "dominion_tower_inert_monster_id_2": 14601, "dominion_tower_inert_monster_id_3": 14602, "dominion_tower_monster_lifepoints": 45000, "dominion_tower_monster_shout_1": "Do you hear that? Sounds like defeat", "dominion_tower_monster_shout_2": "Iiii see you", "dominion_tower_monster_shout_3": "Delicious, tasty mortal" }
Evil Chicken{ "2096": 22, "2097": 3, "2099": 0, "2101": 8249, "2118": 8078, "2119": 8078, "2120": 8078, "2121": 8078, "2123": 38, "2124": 32, "dominion_tower_active_monster_id_1": 14522, "dominion_tower_battle_description": "A really big chicken by any standards, she also has one overriding character trait: she's evil. At least that's what people say about her. Maybe she's just misunderstood.

Quest: Recipe for Disaster

Combat: Be prepared for her magic attack. Other than that, try to avoid being pecked to death.", "dominion_tower_battle_title": "Evil Chicken", "dominion_tower_inert_monster_id_1": 14521, "dominion_tower_monster_lifepoints": 8250, "dominion_tower_monster_shout_1": "Bwak bwak" }
Flambeed, Agrith-Na-Na and Dessourt{ "2096": 23, "2097": 2, "2099": 0, "2101": 8250, "2118": 8639, "2119": 8639, "2120": 8639, "2121": 8639, "2123": 35, "2124": 31, "2125": 37, "2126": 28, "2127": 36, "2128": 30, "dominion_tower_active_monster_id_1": 14438, "dominion_tower_active_monster_id_2": 14544, "dominion_tower_active_monster_id_3": 14425, "dominion_tower_battle_description": "These evil machinations of the Culinaromancer could only be created by someone obsessed with food. Three 'things' are made from loads of hot cakes, bananas and sweets. Beyond not dying, most people struggle not to take a sneaky bite of one of them.

Quest: Recipe for Disaster

Combat: A deadly trio. Flambeed is a fiery foe and you'll need to be wearing ice gloves when attacking to hold on to your weapons. He attacks with melee and magic. Agrith-Na-Na fights with magic and will occasionally teleport you face-to-face. Dessourt deals a mixture of melee, ranged and magic attacks and will occasionally teleport straight to you if you wander (or flee) too far away.", "dominion_tower_battle_title": "Flambeed, Agrith-Na-Na and Dessourt", "dominion_tower_inert_monster_id_1": 14437, "dominion_tower_inert_monster_id_2": 14543, "dominion_tower_inert_monster_id_3": 14424, "dominion_tower_monster_lifepoints": 25900, "dominion_tower_monster_shout_1": "Yummy!", "dominion_tower_monster_shout_2": "Let's eat him", "dominion_tower_monster_shout_3": "A tasty morsel" }
General Khazard{ "2096": 29, "2097": 1, "2099": 0, "2101": 8256, "2118": 8065, "2119": 8065, "2120": 8065, "2121": 8065, "2123": 38, "2124": 32, "2183": 14565, "dominion_tower_active_monster_id_1": 14566, "dominion_tower_battle_description": "This skeletal Mahjarrat is one of the youngest of his race. He doesn't seem to have a guilty conscience about kidnapping rich people to fight in his arena, so he probably won't worry about fighting dirty.

Quest: Fight Arena

Combat: He starts off small and ugly, but when you kill his first version you'll be confronted with a larger, deadlier and, quite possibly, uglier version of the Mahjarrat man. He attacks with melee.", "dominion_tower_battle_title": "General Khazard", "dominion_tower_inert_monster_id_1": 14564, "dominion_tower_monster_lifepoints": 12000, "dominion_tower_monster_shout_1": "Taste my vengeance." }
Giant Roc{ "2096": 18, "2097": 1, "2099": 0, "2101": 8245, "2118": 8169, "2119": 8169, "2120": 8169, "2121": 8169, "2123": 36, "2124": 29, "dominion_tower_active_monster_id_1": 14461, "dominion_tower_battle_description": "Now that's a very big blue bird! It's swift and deadly and attacks from above unlike most other creatures likely to be found in Gielinor.

Quest: My Arm's Big Adventure

Combat: This bird of epic proportions will use several types of attack. Occasionally it will knock you back, stunning you. It pecks at your eyes with its melee attack and throws boulders to deal ranged damage.", "dominion_tower_battle_title": "Giant Roc", "dominion_tower_inert_monster_id_1": 14460, "dominion_tower_monster_lifepoints": 15000, "dominion_tower_monster_shout_1": "Nraaa" }
Giant Scarab{ "2096": 24, "2097": 2, "2099": 0, "2101": 8238, "2118": 4312, "2119": 4312, "2120": 4312, "2121": 4312, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 14609, "dominion_tower_battle_description": "It's giant. It's scaraby. What else does anyone need to know? If one looks closely enough they'll spy Kaleef's Keris dagger - a weapon crafted to destroy any one who should worship Scabaras.

Quest: Contact!

Combat: The scarab is a mighty foe by himself, but he'll also summon locust riders, mages and rangers to fight by his side. The giant scarab himself attacks with a mixture of melee and ranged while his helpers will set upon you with a mixture of all corners of the combat triangle. The giant scarab will also poison you if you're fighting from a distance.", "dominion_tower_battle_title": "Giant Scarab", "dominion_tower_inert_monster_id_1": 14608, "dominion_tower_monster_lifepoints": 30000, "dominion_tower_monster_shout_1": "Rrrrr" }
Ice Demon{ "2096": 16, "2097": 3, "2099": 0, "2101": 8243, "2118": 4452, "2119": 4452, "2120": 4452, "2121": 4452, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 14546, "dominion_tower_battle_description": "This frosty fellow is making a return from the frozen fortress of Ghorrock to remind warriors of his icy grip.

Quest: The Temple at Senntisten

Combat: This chilly demon fights with ranged and magic attacks. He also will occasionally freeze you. Might require some careful use of the protection prayers, assuming you have them available to you!", "dominion_tower_battle_title": "Ice Demon", "dominion_tower_inert_monster_id_1": 14545, "dominion_tower_monster_lifepoints": 10500, "dominion_tower_monster_shout_1": "Grrrr" }
Jungle Demon{ "2096": 14, "2097": 1, "2099": 0, "2101": 24882, "2118": 4454, "2119": 4454, "2120": 4454, "2121": 4454, "2123": 37, "2124": 30, "dominion_tower_active_monster_id_1": 14591, "dominion_tower_battle_description": "This big, lean, green killing machine is hardly friendly. Like all demons this one exists to slice its enemies to pieces with its claws or damage them with its magic powers.

Quest: Monkey Madness

Combat: The demon attacks with a mixture of melee and magic and will alter its attacks based on any protection prayers you use. There are no gnomes to help you out this time!", "dominion_tower_battle_title": "Jungle Demon", "dominion_tower_inert_monster_id_1": 14590, "dominion_tower_monster_lifepoints": 15000, "dominion_tower_monster_shout_1": "Rarrrr" }
Karamel and Gelatinnoth Mother{ "2096": 11, "2097": 2, "2099": 0, "2101": 8251, "2118": 8026, "2119": 8026, "2120": 8026, "2121": 8026, "2123": 38, "2124": 30, "2125": 37, "2126": 31, "dominion_tower_active_monster_id_1": 14457, "dominion_tower_active_monster_id_2": 14476, "dominion_tower_battle_description": "These two creatures are creations of the Culinaromancer. One's a karamel treat, the other a jelly, so if a warrior is not hungry before fighting them, they may be afterwards.

Quest: Recipe for Disaster

Combat: Karamel will attack you with melee and mage attacks, reacting to the protection prayers you have active. She will also freeze you occasionally. The gelatinnoth mother works much like dagannoths, switching between the following states for you to attack by: blue (water magic); orange (melee attacks); green (ranged attacks); brown (earth magic); red (fire magic); white (air magic). She uses ranged attacks. Tasty.

If you don't have the normal spellbook active, it will become active when you start this battle, and will revert afterwards.", "dominion_tower_battle_title": "Karamel and Gelatinnoth Mother", "dominion_tower_inert_monster_id_1": 14456, "dominion_tower_inert_monster_id_2": 14475, "dominion_tower_monster_lifepoints": 19350, "dominion_tower_monster_shout_1": "Well hello, sweetie.", "dominion_tower_monster_shout_2": "Graaar" }
Khazard and Lucien{ "2096": 52, "2097": 2, "2099": 0, "2101": 24871, "2118": 7548, "2119": 7548, "2120": 7548, "2121": 7548, "2123": 37, "2124": 30, "2125": 37, "2126": 32, "dominion_tower_active_monster_id_1": 17273, "dominion_tower_active_monster_id_2": 17277, "dominion_tower_battle_description": "A snapshot of the epic battle with Lucien over the Mahjarrat ritual site. Face Khazard, followed by Lucien's minions.

Quest: Ritual of the Mahjarrat

Combat: First, you must face Khazard. While using magic attacks, he will unleash his dog, Bouncer on you. Luckily Wahisietel will join you to destroy Bouncer if you're in his range. With Khazard down, you must face Lucien's ice titans. When encased in ice, struggle to free yourself quickly! Finally, take down Lucien's ice demons while avoiding being trapped by their ice spikes to finish the battle.", "dominion_tower_battle_title": "Khazard and Lucien", "dominion_tower_inert_monster_id_1": 17272, "dominion_tower_inert_monster_id_2": 17276, "dominion_tower_monster_lifepoints": 159000, "dominion_tower_monster_shout_2": "You dare attack a god?" }
Koschei the Deathless{ "2096": 26, "2097": 1, "2099": 0, "2101": 8253, "2118": 8014, "2119": 8014, "2120": 8014, "2121": 8014, "2123": 38, "2124": 32, "dominion_tower_active_monster_id_1": 14440, "dominion_tower_battle_description": "Born a Fremennik, he'll die a Fremennik as he puts people to the test of their combat prowess. He doesn't like it when people look him straight in the eyes for too long.

Quest: Fremennik Trials

Combat: This aggressive warrior has four forms that he will go through, each more dangerous than the next. He attacks only with melee so hopefully you can easily beat him.", "dominion_tower_battle_title": "Koschei the Deathless", "dominion_tower_inert_monster_id_1": 14439, "dominion_tower_monster_lifepoints": 5300, "dominion_tower_monster_shout_1": "Hahahahaha" }
Lol{ "2096": 59, "2097": 2, "2099": 0, "2101": 24878, "2118": 9878, "2119": 9878, "2120": 9878, "2121": 9878, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 17269, "dominion_tower_battle_description": "Lol is the brother to Morningstar, the troll that tried to crush Burthorpe. He is back for vengance, having been beaten in his quest to win the Bandosian Kyzaj Tournament.

Quest: The Mighty Fall

Combat: Lol attacks with the highest-tech troll weaponry available: thrown rocks! These rocks are big and heavy enough that they will remain and block your movement. Lol can also make them explode for massive damage.", "dominion_tower_battle_title": "Lol", "dominion_tower_inert_monster_id_1": 17268, "dominion_tower_monster_lifepoints": 50000, "dominion_tower_monster_shout_1": "Die, humans!" }
Melzar the Mad{ "2096": 45, "2097": 3, "2099": 0, "2101": 8272, "2118": 8040, "2119": 8040, "2120": 8040, "2121": 8040, "2123": 38, "2124": 32, "dominion_tower_active_monster_id_1": 14593, "dominion_tower_battle_description": "Originally a citizen of Crandor, Melzar was chased away by Elvarg. In his incredibly intricate and over-engineered maze he went quite crazy. Once upon a time, he was determined to restore his former friends and allies to life after the massacre on Crandor, but he now appears to be more obsessed with cabbages.

Quest: Dragon Slayer

Combat: Surely you remember this mad geezer! In-between shouting random abuse, he'll cast a fire magic attack; 'zap' you; punch you; reduce your strength and summon cabbages.", "dominion_tower_battle_title": "Melzar the Mad", "dominion_tower_inert_monster_id_1": 14592, "dominion_tower_monster_lifepoints": 2800, "dominion_tower_monster_shout_1": "Cabbage stew!" }
Nezikchened{ "2096": 12, "2097": 1, "2099": 0, "2101": 24881, "2118": 4428, "2119": 4428, "2120": 4428, "2121": 4428, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 14520, "dominion_tower_battle_description": "An enormous black demon, a creature of the underworld and altogether evil being. If he doesn't slash his enemies to pieces with his claws, they're likely to succumb to his vicious magic.

Quest: Legend's Quest

Combat: The huge black demon will attack with magic unless you run in and attack close range, at which he will switch to attack with his claws.", "dominion_tower_battle_title": "Nezikchened", "dominion_tower_inert_monster_id_1": 14519, "dominion_tower_monster_lifepoints": 9000, "dominion_tower_monster_shout_1": "Graaarrr!" }
Nial Swiftfling{ "2096": 60, "2097": 2, "2099": 0, "2101": 24879, "2118": 630, "2119": 630, "2120": 630, "2121": 630, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 17271, "dominion_tower_battle_description": "Nial Swiftfling was a Fremennik warrior, but has been turned into a terrible yeti. He has, however, lost none of his warrior's skill.

Quest: Glorious Memories

Combat: Nial will attack in close combat. At range he will hurl axes with the same accuracy and speed that gained him his last name. As a terrible yeti, he also has the ability to roar with such force that you may be flung back several paces.", "dominion_tower_battle_title": "Nial Swiftfling", "dominion_tower_inert_monster_id_1": 17270, "dominion_tower_monster_lifepoints": 5800, "dominion_tower_monster_shout_1": "Raargh!" }
Nomad{ "2096": 1, "2097": 4, "2099": 0, "2101": 8228, "2118": 7977, "2119": 7977, "2120": 7977, "2121": 7977, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 14498, "dominion_tower_battle_description": "Nomad is an incredibly proud warrior. He doesn't think twice at killing others or even harvesting the souls of innocents. Probably best to not mention that he's somewhat bald.

Quest: Nomad's Requiem

Combat: As the final boss in a high-level quest he offers a horrific battle involving duplicates of himself, proximity mines, and a devastating attack from which you'd better try to hide. Plus, he replenishes his own health. He also has an attack where he teleports you into the centre of the arena, freezes you and proceeds to take away all your life points except 1.", "dominion_tower_battle_title": "Nomad", "dominion_tower_inert_monster_id_1": 14497, "dominion_tower_monster_lifepoints": 90000, "dominion_tower_monster_shout_1": "Prepare to meet death" }
Pest Queen (+ Drones){ "2096": 2, "2097": 2, "2099": 2, "2101": 8229, "2118": 8630, "2119": 8630, "2120": 8630, "2121": 8630, "2123": 28, "2124": 30, "dominion_tower_active_monster_id_1": 14445, "dominion_tower_battle_description": "This giant monster is a mother to the pests that plague the void knights. Big, squirmy, and covered in eyes and tentacles; it's best not to get too close!

Quest: The Void Stares Back

Combat: She spawns drones that, in turn, spawn defilers. You must keep the queen's helpers at bay so your fellow knights can stop the queen from healing herself. You need to use the special attack of Korasi's sword (provided in the arena) to stop the queen from obliterating the knights.", "dominion_tower_battle_title": "Pest Queen (+ Drones)", "dominion_tower_inert_monster_id_1": 14444, "dominion_tower_monster_lifepoints": 100000, "dominion_tower_monster_shout_1": "Gnraar" }
Sigmund{ "2096": 44, "2097": 1, "2099": 0, "2101": 8271, "2118": 8051, "2119": 8051, "2120": 8051, "2121": 8051, "2123": 38, "2124": 32, "dominion_tower_active_monster_id_1": 14531, "dominion_tower_battle_description": "This balding man is a senior member of H.A.M. and has a vicious hatred for goblins, particularly those living near his place of work at Lumbridge Castle: the Dorgeshuun. If anyone can earn the title of a 'bad guy', Sigmund can.

Quest: Chosen Commander

Combat: Seemingly to spite you as well as protect himself, Sigmund uses protection prayers against melee, ranged and magic based on how you attack him. To make things easier, you'll need to use the special attack of the ancient mace (provided in the arena) to reduce his prayer points. With the 'no ultimate abilities' handicap, you'll only have a brief time to injure him before he replenishes his prayer points.", "dominion_tower_battle_title": "Sigmund", "dominion_tower_inert_monster_id_1": 14530, "dominion_tower_monster_lifepoints": 10000, "dominion_tower_monster_shout_1": "We meet again!" }
Solus Dellagar{ "2096": 48, "2097": 3, "2099": 0, "2101": 8275, "2118": 8013, "2119": 8013, "2120": 8013, "2121": 8013, "2123": 38, "2124": 32, "dominion_tower_active_monster_id_1": 14487, "dominion_tower_battle_description": "He may be a simple-looking mage but warriors shouldn't be fooled - he is a mass murderer and shows no sympathy for his fellow man. That, combined with the fact that there are few other mortals with his command of magic, makes him a deadly man, although hopefully not to anyone in this tower!

Quest: Wanted

Combat: Despite his classic wizard fashion style, Solus simply attacks with melee using his staff. Maybe he's feeling ill.", "dominion_tower_battle_title": "Solus Dellagar", "dominion_tower_inert_monster_id_1": 14486, "dominion_tower_monster_lifepoints": 6800, "dominion_tower_monster_shout_1": "Face the wrath of my powerful magic" }
Special: Finish Him!{ "2097": 2, "2099": 1, "2118": 8638, "2119": 8638, "2120": 8638, "2121": 8638, "2123": 39, "2124": 34, "2125": 40, "2126": 34, "2127": 41, "2128": 33, "2129": 41, "2130": 32, "2131": 38, "2132": 31, "2133": 41, "2134": 31, "2135": 39, "2136": 30, "2137": 40, "2138": 30, "dominion_tower_active_monster_id_1": 14434, "dominion_tower_active_monster_id_2": 14440, "dominion_tower_active_monster_id_3": 14566, "dominion_tower_active_monster_id_4": 14455, "dominion_tower_active_monster_id_5": 14527, "dominion_tower_active_monster_id_6": 14597, "dominion_tower_active_monster_id_7": 14598, "dominion_tower_active_monster_id_8": 14599, "dominion_tower_battle_description": "Picture the scene: It's a dark and rainy day, and you're bravely fending off a gang of low-lifes. You're battered and exhausted, but you've put up a good fight and the enemy is hurting too... Who will win. You? (The good guy). Them? (The bad guys). Go on; shake your fists at the sky then finish them off! Arghhhh!

Combat: You must simultaneously fight the following bosses: Arrav, Koschei the Deathless, General Khazard, Black Knight Guardian, The Kendal, The Black Golem, The White Golem, and The Grey Golem. Each of them will have only 20% of their life points remaining and it\u0092s up to you to finish them off.

As it's a multi-way combat arena you will be under attack by all of them. You will also have the following handicaps active: No prayers; reduced melee, range, and magic defence; poisoned; no ultimate abilities; random daze and no power-ups.

Quests required to play: Curse of Arrav, Fremennik Trials, Fight Arena, A Void Dance, Mountain Daughter and Spirits of the Elid.", "dominion_tower_battle_title": "Special: Finish Him!", "dominion_tower_inert_monster_id_1": 14433, "dominion_tower_inert_monster_id_2": 14439, "dominion_tower_inert_monster_id_3": 14564, "dominion_tower_inert_monster_id_4": 14454, "dominion_tower_inert_monster_id_5": 14526, "dominion_tower_inert_monster_id_6": 14594, "dominion_tower_inert_monster_id_7": 14595, "dominion_tower_inert_monster_id_8": 14596, "dominion_tower_monster_lifepoints": 32875, "dominion_tower_monster_shout_1": "Get the idiot!", "dominion_tower_monster_shout_2": "Hit it in the face!", "dominion_tower_monster_shout_3": "Muahahah!", "dominion_tower_monster_shout_4": "Smash its bones", "dominion_tower_monster_shout_5": "You're dead meat!", "dominion_tower_monster_shout_6": "Stab!", "dominion_tower_monster_shout_7": "Slash!", "dominion_tower_monster_shout_8": "Crush!" }
Special: Hey! Eat Power-Up{ "2097": 2, "2099": 1, "2118": 8637, "2119": 8637, "2120": 8637, "2121": 8637, "2123": 42, "2124": 31, "2125": 41, "2126": 33, "2127": 41, "2128": 29, "2129": 40, "2130": 31, "2131": 39, "2132": 33, "2133": 36, "2134": 33, "2135": 39, "2136": 29, "2137": 37, "2138": 31, "2139": 39, "2140": 35, "2141": 36, "2142": 30, "2143": 32, "2144": 31, "2145": 34, "2146": 29, "dominion_tower_active_monster_id_1": 14487, "dominion_tower_active_monster_id_10": 14516, "dominion_tower_active_monster_id_11": 14548, "dominion_tower_active_monster_id_12": 14489, "dominion_tower_active_monster_id_2": 14578, "dominion_tower_active_monster_id_3": 14496, "dominion_tower_active_monster_id_4": 14593, "dominion_tower_active_monster_id_5": 14531, "dominion_tower_active_monster_id_6": 14429, "dominion_tower_active_monster_id_7": 14459, "dominion_tower_active_monster_id_8": 14527, "dominion_tower_active_monster_id_9": 14470, "dominion_tower_battle_description": "Wouldn't it be great if you were in an arena full of bosses and your best route to victory was to blow them to smithereens with a load of power-ups? That'd show them who was boss!

Combat: You aren't allowed to go into this fight with any weapons or armour. The arena floor will be littered with the bomb power ups.

You will then be surrounded by various lower level boss monsters: Solus Dellagar, Delrith, Count Draynor, Melzar the Mad, Sigmund, Tarn Razorlor, Draugen, The Kendal, Tumeken\u0092s Shadow, Culinaromancer, Elvarg, Treus Dayth.

You have to kill them all ONLY using the powerups (and perhaps your fists if you're so inclined). The bombs will deal more damage than normal whilst in this match! If you wish, you can use Silverlight, the ancient mace, the hammer and stake to finish off Delrith, Sigmund and Count Draynor respectively (weapons supplied in the arena).

These are the only weapons you can wield in the battle. There are no other handicaps applied in this battle.

Quests required to play: Wanted, Demon Slayer, Vampyre Slayer, Dragon Slayer, Chosen Commander, Haunted Mine, Fremennik Trials, Mountain Daughter, Recipe for Disaster and Missing My Mummy.", "dominion_tower_battle_title": "Special: Hey! Eat Power-Up", "dominion_tower_inert_monster_id_1": 14486, "dominion_tower_inert_monster_id_10": 14515, "dominion_tower_inert_monster_id_11": 14547, "dominion_tower_inert_monster_id_12": 14488, "dominion_tower_inert_monster_id_2": 14577, "dominion_tower_inert_monster_id_3": 14495, "dominion_tower_inert_monster_id_4": 14592, "dominion_tower_inert_monster_id_5": 14530, "dominion_tower_inert_monster_id_6": 14426, "dominion_tower_inert_monster_id_7": 14458, "dominion_tower_inert_monster_id_8": 14526, "dominion_tower_inert_monster_id_9": 14469, "dominion_tower_monster_lifepoints": 64720, "dominion_tower_monster_shout_1": "You're fish food, mate", "dominion_tower_monster_shout_10": "I'm hungry.", "dominion_tower_monster_shout_11": "Roar.", "dominion_tower_monster_shout_12": "Break his legs.", "dominion_tower_monster_shout_2": "Grrr.", "dominion_tower_monster_shout_3": "You can never defeat me.", "dominion_tower_monster_shout_4": "Let me drink my tea in peace!", "dominion_tower_monster_shout_5": "You're as good as dead already.", "dominion_tower_monster_shout_6": "Kill, destroy!", "dominion_tower_monster_shout_7": "Face your death.", "dominion_tower_monster_shout_8": "Growl!", "dominion_tower_monster_shout_9": "I hate the living. Die!" }
Special: I Eat Dagannoths For Breakfast{ "2097": 2, "2099": 1, "2118": 7969, "2119": 7969, "2120": 7969, "2121": 7969, "2123": 36, "2124": 32, "2125": 36, "2126": 29, "2127": 39, "2128": 32, "2129": 39, "2130": 29, "dominion_tower_active_monster_id_1": 14619, "dominion_tower_active_monster_id_2": 14505, "dominion_tower_active_monster_id_3": 14468, "dominion_tower_active_monster_id_4": 14468, "dominion_tower_battle_description": "What if all the dagannoth bosses were fought in one go? Switching combat styles and surviving is no easy feat. A warrior could, in theory, defeat them using one combat style, but it would certainly be no quick battle, if possible at all!

You will be pitched against: the original dagannoth mother, the second dagannoth mother and 2 dagannoth sentinels; all at once.

If you don't have the normal spellbook active, it will become active when you start this battle, and will revert afterwards.

There are no handicaps applied.

Quests required to play: Horror from the Deep, Blood Runs Deep.", "dominion_tower_battle_title": "Special: I Eat Dagannoths For Breakfast", "dominion_tower_inert_monster_id_1": 14613, "dominion_tower_inert_monster_id_2": 14504, "dominion_tower_inert_monster_id_3": 14467, "dominion_tower_inert_monster_id_4": 14467, "dominion_tower_monster_lifepoints": 38500, "dominion_tower_monster_shout_1": "Grrrr", "dominion_tower_monster_shout_2": "Rraaaa", "dominion_tower_monster_shout_3": "Rrrrr", "dominion_tower_monster_shout_4": "Grrr" }
Special: Indigestion{ "2097": 2, "2099": 1, "2118": 8629, "2119": 8629, "2120": 8629, "2121": 8629, "2123": 34, "2124": 29, "2125": 35, "2126": 34, "2127": 36, "2128": 28, "2129": 35, "2130": 28, "2131": 39, "2132": 30, "2133": 37, "2134": 28, "dominion_tower_active_monster_id_1": 14438, "dominion_tower_active_monster_id_2": 14544, "dominion_tower_active_monster_id_3": 14425, "dominion_tower_active_monster_id_4": 14457, "dominion_tower_active_monster_id_5": 14476, "dominion_tower_active_monster_id_6": 14516, "dominion_tower_battle_description": "'That was tasty, *burp* excuse me!' is the response of many, having killed one too many food-based bad-guy. Many remember the final battles from Recipe For Disaster being a challenge, but fighting all the bosses simultaneously is quite difficult.

Not convinced that's difficult enough? What about with some handicaps applied as well? Disclaimer: the Dominion Tower will not be held responsible for any digestive problems resulting from this battle.

Combat: You must fight all the end bosses from Recipe For Disaster: Flambeed, Agrith-Na-Na, Dessourt, Karamel, Gelatinnoth Mother and Culinaromancer simultaneously.

If you don't have the normal spellbook active, it will become active when you start this battle, and will revert afterwards.

Various handicaps apply: no shield; no power-ups; reduced melee, mage and ranged defence; no familiar; no body armour and no ultimate abilities.

Quests required to play: Recipe For Disaster.", "dominion_tower_battle_title": "Special: Indigestion", "dominion_tower_inert_monster_id_1": 14437, "dominion_tower_inert_monster_id_2": 14543, "dominion_tower_inert_monster_id_3": 14424, "dominion_tower_inert_monster_id_4": 14456, "dominion_tower_inert_monster_id_5": 14475, "dominion_tower_inert_monster_id_6": 14515, "dominion_tower_monster_lifepoints": 52250, "dominion_tower_monster_shout_1": "Eat me!", "dominion_tower_monster_shout_2": "What a tasty morsel.", "dominion_tower_monster_shout_3": "Human flesh anyone?", "dominion_tower_monster_shout_4": "Ahhh, so cute.", "dominion_tower_monster_shout_5": "Grrrr.", "dominion_tower_monster_shout_6": "You're about to die." }
Special: Just Die Already{ "2097": 2, "2099": 1, "2118": 8635, "2119": 8635, "2120": 8635, "2121": 8635, "2123": 33, "2124": 32, "2125": 33, "2126": 29, "2127": 36, "2128": 32, "2129": 36, "2130": 29, "2131": 39, "2132": 32, "2133": 39, "2134": 29, "dominion_tower_active_monster_id_1": 14468, "dominion_tower_active_monster_id_2": 14468, "dominion_tower_active_monster_id_3": 14468, "dominion_tower_active_monster_id_4": 14468, "dominion_tower_active_monster_id_5": 14468, "dominion_tower_active_monster_id_6": 14468, "dominion_tower_battle_description": "Many living creatures have utilised the benefits of sticking together in groups. As the phrase goes: 'safety in numbers'. The dagannoth sentinels work together, rejuvenating each other to survive any threat, but evidently in the past grouping into pairs was not enough. Perhaps a group of six helping each other is enough to provide enough protection for the survival of the species.

Combat: You will be placed in a multi-way combat arena against six dagannoth sentinels. The sentinels use their mechanic of healing each other so you'll need to attack them all from time to time. They still work in pairs, each healing whichever sentinel is standing to its side.

Quests required to play: Blood Runs Deep.", "dominion_tower_battle_title": "Special: Just Die Already", "dominion_tower_inert_monster_id_1": 14467, "dominion_tower_inert_monster_id_2": 14467, "dominion_tower_inert_monster_id_3": 14467, "dominion_tower_inert_monster_id_4": 14467, "dominion_tower_inert_monster_id_5": 14467, "dominion_tower_inert_monster_id_6": 14467, "dominion_tower_monster_lifepoints": 72000, "dominion_tower_monster_shout_1": "Rrrr", "dominion_tower_monster_shout_2": "", "dominion_tower_monster_shout_3": "", "dominion_tower_monster_shout_4": "", "dominion_tower_monster_shout_5": "Grrr", "dominion_tower_monster_shout_6": "" }
Special: No More Nomad... No More!{ "2097": 4, "2099": 0, "2118": 7985, "2119": 7985, "2120": 7985, "2121": 7985, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 14498, "dominion_tower_battle_description": "For most warriors, fighting Nomad was difficult enough once, so this is one of the most difficult (one-off) battles. It's a real test of skill to beat him twice in a row without a chance to recuperate.

Combat: You will be pitched against Nomad twice in a row without the option of replenishing your inventory for food or for taking a breather. The rules will be the same as in a normal battle with no handicaps.

Quests required to play: Nomad's Requiem.", "dominion_tower_battle_title": "Special: No More Nomad... No More!", "dominion_tower_inert_monster_id_1": 14497, "dominion_tower_monster_lifepoints": 180000, "dominion_tower_monster_shout_1": "You don't stand a chance!" }
Special: Revenge of the Evil Chickens{ "2097": 2, "2099": 1, "2118": 7950, "2119": 7950, "2120": 7950, "2121": 7950, "2123": 37, "2124": 35, "2125": 37, "2126": 34, "2127": 39, "2128": 34, "2129": 35, "2130": 33, "2131": 40, "2132": 33, "2133": 37, "2134": 32, "2135": 39, "2136": 32, "2137": 35, "2138": 31, "2139": 37, "2140": 30, "2141": 39, "2142": 30, "2143": 35, "2144": 29, "2145": 40, "2146": 29, "2147": 37, "2148": 28, "2149": 39, "2150": 28, "2151": 37, "2152": 27, "dominion_tower_active_monster_id_1": 14522, "dominion_tower_active_monster_id_10": 14522, "dominion_tower_active_monster_id_11": 14522, "dominion_tower_active_monster_id_12": 14522, "dominion_tower_active_monster_id_13": 14522, "dominion_tower_active_monster_id_14": 14522, "dominion_tower_active_monster_id_15": 14522, "dominion_tower_active_monster_id_2": 14522, "dominion_tower_active_monster_id_3": 14522, "dominion_tower_active_monster_id_4": 14522, "dominion_tower_active_monster_id_5": 14522, "dominion_tower_active_monster_id_6": 14522, "dominion_tower_active_monster_id_7": 14522, "dominion_tower_active_monster_id_8": 14522, "dominion_tower_active_monster_id_9": 14522, "dominion_tower_battle_description": "Some remember the day when an evil chicken appeared, and actually took a while to kill, only to find it dropped a few feathers. Some even rolled their eyes at how easy one was to kill. Many think differently when faced with an army of them.

Combat: You must fight 15 evil chickens in a multi-way combat arena without the use of any prayers. The evil chicken attacks with magic, so you will be bombarded with hits.

Quests required to play: Recipe for Disaster.", "dominion_tower_battle_title": "Special: Revenge of the Evil Chickens", "dominion_tower_inert_monster_id_1": 14521, "dominion_tower_inert_monster_id_10": 14521, "dominion_tower_inert_monster_id_11": 14521, "dominion_tower_inert_monster_id_12": 14521, "dominion_tower_inert_monster_id_13": 14521, "dominion_tower_inert_monster_id_14": 14521, "dominion_tower_inert_monster_id_15": 14521, "dominion_tower_inert_monster_id_2": 14521, "dominion_tower_inert_monster_id_3": 14521, "dominion_tower_inert_monster_id_4": 14521, "dominion_tower_inert_monster_id_5": 14521, "dominion_tower_inert_monster_id_6": 14521, "dominion_tower_inert_monster_id_7": 14521, "dominion_tower_inert_monster_id_8": 14521, "dominion_tower_inert_monster_id_9": 14521, "dominion_tower_monster_lifepoints": 123750, "dominion_tower_monster_shout_1": "Bwak", "dominion_tower_monster_shout_10": "Bwa ha ha hak", "dominion_tower_monster_shout_11": "Bwak?", "dominion_tower_monster_shout_12": "", "dominion_tower_monster_shout_13": "Bwak bwak", "dominion_tower_monster_shout_14": "Bwak", "dominion_tower_monster_shout_15": "Bwak bwak bwak", "dominion_tower_monster_shout_2": "Bwak bwak", "dominion_tower_monster_shout_3": "Rarg", "dominion_tower_monster_shout_4": "Bwak bwak", "dominion_tower_monster_shout_5": "Cluck?", "dominion_tower_monster_shout_6": "", "dominion_tower_monster_shout_7": "Bwak bwak bwak", "dominion_tower_monster_shout_8": "Bwak bwak", "dominion_tower_monster_shout_9": "" }
Special: The Fire! It Burns!{ "2097": 1, "2099": 3, "2118": 10966, "2119": 10966, "2120": 10966, "2121": 10966, "2123": 41, "2124": 30, "dominion_tower_active_monster_id_1": 15222, "dominion_tower_battle_description": "









An incalculable number of creatures have been summoned from memories in the tower. As it turns out, creatures aren't exclusively drawn from memories: the fears, combat expertise and dark desires of warriors have seeped into the tower, until one horrific day when a creature was born: the Sunfreet.

Combat: The Sunfreet switches between two states: one in the air and one on the ground. While in the air, you'll want to be careful of its fierce fire-breathing, and it'll take you time to learn the pattern of its attack. While on the ground, it's at your disposal, although it fiercely attacks with its spear-like tail and flaming breath.

If you should see it inhale, be prepared to turn the other way, unless you wish to be stunned. The Sunfreet will also make a sweeping attack with its tail, for which retreat is the only sensible option. Get it close to death and you'll find it altogether more aggressive. Dragonfire shields won't help protect you.

You will also have the following handicaps applied: no power-ups, no familiars, no ultimate abilities, no prayers.

A character is born: The visual design of the Sunfreet was chosen by attendants of RuneFest 2011, a celebration of all things RuneScape. Based on the concept art and model created at the festival in London, we designed the mechanics to match. Anyone paying close attention might have noticed that the name of the beast is an anagram of 'RuneFest'. Thank you to all the warriors who voted on the design, as it was your 'fears, combat expertise and dark desires' that brought him to life!

Quests required to play: None.", "dominion_tower_battle_title": "Special: The Fire! It Burns!", "dominion_tower_inert_monster_id_1": 15221, "dominion_tower_monster_lifepoints": 60000, "dominion_tower_monster_shout_1": "" }
Special: The Fire! It Burns! (easy version){ "2097": 1, "2099": 3, "2118": 10966, "2119": 10966, "2120": 10966, "2121": 10966, "2123": 41, "2124": 30, "dominion_tower_active_monster_id_1": 15225, "dominion_tower_battle_description": "









An incalculable number of creatures have been summoned from memories in the tower. As it turns out, creatures aren't exclusively drawn from memories: the fears, combat expertise and dark desires of warriors have seeped into the tower, until one horrific day when a creature was born: the Sunfreet.

Combat: This version of the Sunfreet is a lot easier than the standard version. The Sunfreet switches between two states: one in the air and one on the ground. While in the air, you'll want to be careful of its fierce fire-breathing, and it'll take you time to learn the pattern of its attack. While on the ground, it's at your disposal, although it fiercely attacks with its spear-like tail and flaming breath.

If you should see it inhale, be prepared to turn the other way, unless you wish to be stunned. The Sunfreet will also make a sweeping attack with its tail, for which retreat is the only sensible option. Get it close to death and you'll find it altogether more aggressive. Dragonfire shields won't help protect you.

You will also have the following handicaps applied: no power-ups, no familiars, no ultimate abilities, no prayers.

A character is born: The visual design of the Sunfreet was chosen by attendants of RuneFest 2011, a celebration of all things RuneScape. Based on the concept art and model created at the festival in London, we designed the mechanics to match. Anyone paying close attention might have noticed that the name of the beast is an anagram of 'RuneFest'. Thank you to all the warriors who voted on the design, as it was your 'fears, combat expertise and dark desires' that brought him to life!

Quests required to play: None.", "dominion_tower_battle_title": "Special: The Fire! It Burns! (easy version)", "dominion_tower_inert_monster_id_1": 15224, "dominion_tower_monster_lifepoints": 10000, "dominion_tower_monster_shout_1": "" }
Special: You'll Never Defeat Me!{ "2097": 2, "2099": 1, "2118": 8634, "2119": 8634, "2120": 8634, "2121": 8634, "2123": 34, "2124": 30, "2125": 39, "2126": 34, "2127": 40, "2128": 29, "2129": 40, "2130": 31, "dominion_tower_active_monster_id_1": 14539, "dominion_tower_active_monster_id_2": 14542, "dominion_tower_active_monster_id_3": 14524, "dominion_tower_active_monster_id_4": 14485, "dominion_tower_battle_description": "Some have struggled to survive let alone defeat all the bosses from Cyrisus' insecurity-infected dreams. For those that have proudly stated they defeated them all, perhaps they'll find it more difficult to simply survive for a certain period of time with little in the way of options to defend themselves.

Combat: You must survive for 5 minutes in an arena with: The Inadequacy (+Doubts), The Everlasting, The Illusive and The Untouchable. You will not have time to kill all of the creatures, so you must devote time to evading and perhaps taking out one or two of them. Food will spawn in the arena that you can run and pick up to increase your survival time.

You will also have the following handicaps applied: reduced melee, range, and magic attack and defence; no shield; no body armour; no potions; random daze; halved HP; no prayers; no food and no familiar.

Quests required to play: Dream Mentor.", "dominion_tower_battle_title": "Special: You'll Never Defeat Me!", "dominion_tower_inert_monster_id_1": 14538, "dominion_tower_inert_monster_id_2": 14541, "dominion_tower_inert_monster_id_3": 14523, "dominion_tower_inert_monster_id_4": 14484, "dominion_tower_monster_lifepoints": 27400, "dominion_tower_monster_shout_1": "Rrraaa", "dominion_tower_monster_shout_2": "Grrrr", "dominion_tower_monster_shout_3": "Squeek", "dominion_tower_monster_shout_4": "Rrrr" }
Tarn Razorlor{ "2096": 43, "2097": 2, "2099": 0, "2101": 8270, "2118": 8018, "2119": 8018, "2120": 8018, "2121": 8018, "2123": 37, "2124": 30, "2125": 37, "2126": 33, "2127": 39, "2128": 33, "2129": 37, "2130": 28, "2131": 39, "2132": 28, "2183": 14427, "dominion_tower_active_monster_id_1": 14429, "dominion_tower_active_monster_id_2": 14431, "dominion_tower_active_monster_id_3": 14431, "dominion_tower_active_monster_id_4": 14431, "dominion_tower_active_monster_id_5": 14431, "dominion_tower_battle_description": "Tarn ventured through Morytania in the quest for the power to control the undead but, instead, came across Treus Dayth guarding this power who proceeded to see him off. This is a man with altogether sinister intentions and is best avoided.

Quest: Haunted Mines

Combat: He'll start as a horrific mutant but in killing his first form will change to a ghost. The ghost is melee but as a mutant he will perform ranged and melee alongside summoning suits of armour to attack. How rude!", "dominion_tower_battle_title": "Tarn Razorlor", "dominion_tower_inert_monster_id_1": 14426, "dominion_tower_inert_monster_id_2": 14428, "dominion_tower_inert_monster_id_3": 14428, "dominion_tower_inert_monster_id_4": 14428, "dominion_tower_inert_monster_id_5": 14428, "dominion_tower_monster_lifepoints": 14820, "dominion_tower_monster_shout_1": "Rraaaa! Pain!" }
The Black Knight Guardian{ "2096": 30, "2097": 3, "2099": 0, "2101": 8257, "2118": 7942, "2119": 7942, "2120": 7942, "2121": 7942, "2123": 38, "2124": 32, "dominion_tower_active_monster_id_1": 14455, "dominion_tower_battle_description": "This armour-clad man is an elite guard from the Kinshra (a Zamorakian military order). If it was possible to see his face beneath his mask, a mixture of anger and hatred would be seen.

Quest: A Void Dance

Combat: The knight attacks with basic melee, but has the special ability of replenishing his life points when his health gets below a certain amount by draining your prayer.", "dominion_tower_battle_title": "The Black Knight Guardian", "dominion_tower_inert_monster_id_1": 14454, "dominion_tower_monster_lifepoints": 5500, "dominion_tower_monster_shout_1": "Give up! You don't stand a chance!" }
The Black Knight Titan{ "2096": 28, "2097": 1, "2099": 0, "2101": 8255, "2118": 2901, "2119": 2901, "2120": 2901, "2121": 2901, "2123": 38, "2124": 32, "dominion_tower_active_monster_id_1": 22786, "dominion_tower_battle_description": "This ugly looking giant is simple in mind, but aggressive and unyielding. He's sporting a rather fancy hair-do.

Quest: Holy Grail

Combat: This spiky-haired guy will try to slash you with his sword.", "dominion_tower_battle_title": "The Black Knight Titan", "dominion_tower_inert_monster_id_1": 22784, "dominion_tower_monster_lifepoints": 4000, "dominion_tower_monster_shout_1": "Kill kill kill!" }
The Everlasting and The Illusive{ "2096": 9, "2097": 2, "2099": 0, "2101": 8236, "2118": 7949, "2119": 7949, "2120": 7949, "2121": 7949, "2123": 37, "2124": 31, "2125": 38, "2126": 30, "dominion_tower_active_monster_id_1": 14542, "dominion_tower_active_monster_id_2": 14524, "dominion_tower_battle_description": "These two creatures are the stuff of (very bizarre) dreams. One of them tries very little to avoid confrontation but is incredibly tough, whereas the other is a nuisance to chase down yet can be killed with a couple of blows.

Quest: Dream Mentor

Combat: One very tough, one tricky to reach. They both attack with melee, but you'll have Cyrisus with you to help out a bit.", "dominion_tower_battle_title": "The Everlasting and The Illusive", "dominion_tower_inert_monster_id_1": 14541, "dominion_tower_inert_monster_id_2": 14523, "dominion_tower_monster_lifepoints": 19700, "dominion_tower_monster_shout_1": "Roarrrr", "dominion_tower_monster_shout_2": "Squeek" }
The Inadequacy (+ Doubts){ "2096": 17, "2097": 2, "2099": 1, "2101": 8233, "2118": 2901, "2119": 2901, "2120": 2901, "2121": 2901, "2123": 35, "2124": 29, "dominion_tower_active_monster_id_1": 14539, "dominion_tower_battle_description": "Does this beast really exist? Only in our imaginations! The writhing blob with eyes feeds on people's insecurities and hits them with doubts.

Quest: Dream Mentor

Combat: The Inadequacy has aggressive ranged and melee attacks but also spawns doubts to deal you extra damage. At least Cyrisus is there to help a little.", "dominion_tower_battle_title": "The Inadequacy (+ Doubts)", "dominion_tower_inert_monster_id_1": 14538, "dominion_tower_monster_lifepoints": 7000, "dominion_tower_monster_shout_1": "Squelch" }
The Kendal{ "2096": 41, "2097": 1, "2099": 0, "2101": 8268, "2118": 7975, "2119": 7975, "2120": 7975, "2121": 7975, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 14527, "dominion_tower_battle_description": "Many have heard of the phrase 'a wolf in sheep's clothing'. However, this is a man in a bear costume.

Quest: Mountain Daughter

Combat: Grrrr! Still dressed in his stinky costume, he will attack you with melee combat, trying his best to slice you up with his claws.", "dominion_tower_battle_title": "The Kendal", "dominion_tower_inert_monster_id_1": 14526, "dominion_tower_monster_lifepoints": 6000, "dominion_tower_monster_shout_1": "Die! *ahem* Roar!" }
The Untouchable{ "2096": 7, "2097": 1, "2099": 0, "2101": 8234, "2118": 9166, "2119": 9166, "2120": 9166, "2121": 9166, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 14485, "dominion_tower_battle_description": "A figment of your imagination, this creature thrives on being practically impossible to injure. Its gelatinous quality means it's difficult to deal an impact. And anyone fighting it ends up all slimy.

Quest: Dream Mentor

Combat: Fights using melee only but takes a fair amount to get in a hit. At least good old Cyrisus is there to help a little.", "dominion_tower_battle_title": "The Untouchable", "dominion_tower_inert_monster_id_1": 14484, "dominion_tower_monster_lifepoints": 10000, "dominion_tower_monster_shout_1": "Grrrr" }
TokTz-Ket-Dill{ "2096": 35, "2097": 1, "2099": 0, "2101": 8262, "2118": 7973, "2119": 7973, "2120": 7973, "2121": 7973, "2123": 37, "2124": 31, "2183": 14569, "dominion_tower_active_monster_id_1": 14570, "dominion_tower_battle_description": "This creature has a carapace of obsidian as its initial defence mechanism. In the TzHaar language its name relates to it being an armadillo guarded by obsidian armour and they know just how deadly it can be. Any combatant needs to break through its armour while avoiding its mace-like tail before standing a chance of damaging it.

Quest: TokTz-Ket-Dill

Combat: TokTz-Ket-Dill is immune to ranged and magic and, before you start dealing any damage, you'll want to mine through its thick armour (pickaxe provided in arena). Once broken, the TokTz-Ket-Dill is weak to crushing weapons. The beast will attack with melee and occasionally stomp the ground to rain rocks on your head.", "dominion_tower_battle_title": "TokTz-Ket-Dill", "dominion_tower_inert_monster_id_1": 14568, "dominion_tower_monster_lifepoints": 15000, "dominion_tower_monster_shout_1": "Grrrr" }
Treus Dayth{ "2096": 37, "2097": 2, "2099": 0, "2101": 8264, "2118": 2901, "2119": 2901, "2120": 2901, "2121": 2901, "2123": 38, "2124": 31, "2125": 39, "2126": 33, "2127": 40, "2128": 31, "2129": 39, "2130": 29, "dominion_tower_active_monster_id_1": 14489, "dominion_tower_active_monster_id_2": 14492, "dominion_tower_active_monster_id_3": 14492, "dominion_tower_active_monster_id_4": 14492, "dominion_tower_battle_description": "Treus is the guardian of the dangerous crystals in the haunted mine below the river Salve, or at least he was until he died - and now it's his spirit that lingers on. This supernatural being has the ability to possess and control objects around him. Luckily in this tower it's 'only' pickaxes any combatant has to worry about.

Quest: Haunted Mine

Combat: The more damaged Treus is the more likely he is to show his cowardly nature and run from you, fading and teleporting away. Hit him to turn him back into his true form. He attacks (when he's not running away) with melee. He is also accompanied by three possessed pickaxes.", "dominion_tower_battle_title": "Treus Dayth", "dominion_tower_inert_monster_id_1": 14488, "dominion_tower_inert_monster_id_2": 14491, "dominion_tower_inert_monster_id_3": 14491, "dominion_tower_inert_monster_id_4": 14491, "dominion_tower_monster_lifepoints": 4500, "dominion_tower_monster_shout_1": "Your death is imminent", "dominion_tower_monster_shout_2": "", "dominion_tower_monster_shout_3": "", "dominion_tower_monster_shout_4": "" }
Tumeken's Shadow{ "2096": 40, "2097": 2, "2099": 0, "2101": 8267, "2118": 2901, "2119": 2901, "2120": 2901, "2121": 2901, "2123": 37, "2124": 32, "2125": 38, "2126": 32, "2127": 37, "2128": 30, "2129": 38, "2130": 30, "2131": 39, "2132": 31, "dominion_tower_active_monster_id_1": 14470, "dominion_tower_active_monster_id_2": 14471, "dominion_tower_active_monster_id_3": 14472, "dominion_tower_active_monster_id_4": 14473, "dominion_tower_active_monster_id_5": 14474, "dominion_tower_battle_description": "The shadow is a mere fragment of Tumeken's former self. In fighting and defeating his individual parts he will no longer pose a threat.

Quest: Missing My Mummy

Combat: You'll be attacked by all 5 versions of the shadow simultaneously. They will attack with melee, but as it's a multi-way combat area you'll probably want to dispatch them quickly.", "dominion_tower_battle_title": "Tumeken's Shadow", "dominion_tower_inert_monster_id_1": 14469, "dominion_tower_inert_monster_id_2": 14469, "dominion_tower_inert_monster_id_3": 14469, "dominion_tower_inert_monster_id_4": 14469, "dominion_tower_inert_monster_id_5": 14469, "dominion_tower_monster_lifepoints": 20000, "dominion_tower_monster_shout_1": "Die!", "dominion_tower_monster_shout_2": "Destroy.", "dominion_tower_monster_shout_3": "Attack!", "dominion_tower_monster_shout_4": "Kill!", "dominion_tower_monster_shout_5": "Die!" }
Vanstrom{ "2096": 49, "2097": 4, "2099": 0, "2101": 24872, "2118": 7152, "2119": 7152, "2120": 7152, "2121": 7152, "2123": 37, "2124": 31, "dominion_tower_active_monster_id_1": 20448, "dominion_tower_battle_description": "One of the highest ranking and most powerful Vyres, Vanstrom hated humans with an extraordinary passion and was intent on destroying the Myreque.

Quest: The Branches of Darkmeyer

Combat: As an ancient vampyre, Vanstrom provides a suitably challenging fight for the final boss of a high-level quest. To damage him, you'll need a blisterwood weapon and - later on - holy water. Vanstrom uses melee and magic attacks, as well as some more complex tactics. When Vanstrom plunges the room into darkness, avoid damage by facing fully away from him. If he summons bloodvelds, you must kill them before they reach him, or Vanstrom will be healed. You should also keep an eye out for an explosion of shadow in the centre of the arena. Occasionally, Vanstrom will take off to gain an advantage. Keep moving! Finally, Vanstrom will resort to his vapour form. Flood the area with holy water to take him down.", "dominion_tower_battle_title": "Vanstrom", "dominion_tower_inert_monster_id_1": 20447, "dominion_tower_monster_lifepoints": 40000, "dominion_tower_monster_shout_1": "" }
Yelps{ "2096": 55, "2097": 2, "2099": 0, "2101": 24877, "2118": 614, "2119": 614, "2120": 614, "2121": 614, "2123": 37, "2124": 31, "2125": 37, "2126": 30, "2127": 37, "2128": 32, "dominion_tower_active_monster_id_1": 20454, "dominion_tower_active_monster_id_2": 20456, "dominion_tower_active_monster_id_3": 20456, "dominion_tower_battle_description": "Yelps is back for another beating. He will use his wealth and sneaky cunning to protect himself in battle.

Quest: The Mighty Fall

Combat: Yelps has the ability to perform his 'extra spin for the win' attack, which can inflict high damage. Unlike his previous version of this attack, this one will track you around the arena instead of randomly moving, so keep running! He can also call on hired goons to help beat you up when it looks like things will go badly for him. While they are active, he will take less damage.", "dominion_tower_battle_title": "Yelps", "dominion_tower_inert_monster_id_1": 20453, "dominion_tower_inert_monster_id_2": 20455, "dominion_tower_inert_monster_id_3": 20455, "dominion_tower_monster_lifepoints": 200000, "dominion_tower_monster_shout_1": "Extra spin for the win!" }
Zemouregal and Enakhra{ "2096": 54, "2097": 4, "2099": 0, "2101": 24873, "2118": 40705, "2119": 40705, "2120": 40705, "2121": 40705, "2123": 37, "2124": 30, "2125": 37, "2126": 32, "dominion_tower_active_monster_id_1": 17263, "dominion_tower_active_monster_id_2": 17261, "dominion_tower_battle_description": "Faithful servants of Zamorak, Enakhra and Zemouregal fight with burning passion and hatred.

Quest: The World Wakes

Combat: Consider your priorities when taking on both Mahjarrat at the same time. Enakhra uses magic attacks, and has two special moves in her repertoire. If she begins to drain health, you must hide or interrupt her. If she pins you, you must struggle to be freed. Zemouregal also fights with magic, and he will summon decaying portals. Beware of these as they will drain life from you if you are nearby. They can be avoided or destroyed.", "dominion_tower_battle_title": "Zemouregal and Enakhra", "dominion_tower_inert_monster_id_1": 17262, "dominion_tower_inert_monster_id_2": 17260, "dominion_tower_monster_lifepoints": 60000, "dominion_tower_monster_shout_1": "Begone human. You have no place here." }
Zenevivia{ "2096": 5, "2097": 5, "2099": 0, "2101": 8235, "2118": 8077, "2119": 8077, "2120": 8077, "2121": 8077, "2123": 38, "2124": 32, "dominion_tower_active_monster_id_1": 14573, "dominion_tower_battle_description": "A sweetheart of the Wise Old Man. With her love of combat she is ready to show just how mean she can be!

Quest: Love Story

Combat: During her onslaught, she teleports around to pedestals, and you should knock her off these in order to damage her. Watch out for her spawning fire. At least the Wise Old Man is there to help!", "dominion_tower_battle_title": "Zenevivia", "dominion_tower_inert_monster_id_1": 14572, "dominion_tower_monster_lifepoints": 30000, "dominion_tower_monster_shout_1": "Be prepared to meet your maker!" }