ValueContext
14425{ "2096": 23, "2097": 2, "2099": 0, "2101": 8250, "2118": 8639, "2119": 8639, "2120": 8639, "2121": 8639, "2123": 35, "2124": 31, "2125": 37, "2126": 28, "2127": 36, "2128": 30, "dominion_tower_active_monster_id_1": 14438, "dominion_tower_active_monster_id_2": 14544, "dominion_tower_active_monster_id_3": 14425, "dominion_tower_battle_description": "These evil machinations of the Culinaromancer could only be created by someone obsessed with food. Three 'things' are made from loads of hot cakes, bananas and sweets. Beyond not dying, most people struggle not to take a sneaky bite of one of them.

Quest: Recipe for Disaster

Combat: A deadly trio. Flambeed is a fiery foe and you'll need to be wearing ice gloves when attacking to hold on to your weapons. He attacks with melee and magic. Agrith-Na-Na fights with magic and will occasionally teleport you face-to-face. Dessourt deals a mixture of melee, ranged and magic attacks and will occasionally teleport straight to you if you wander (or flee) too far away.", "dominion_tower_battle_title": "Flambeed, Agrith-Na-Na and Dessourt", "dominion_tower_inert_monster_id_1": 14437, "dominion_tower_inert_monster_id_2": 14543, "dominion_tower_inert_monster_id_3": 14424, "dominion_tower_monster_lifepoints": 25900, "dominion_tower_monster_shout_1": "Yummy!", "dominion_tower_monster_shout_2": "Let's eat him", "dominion_tower_monster_shout_3": "A tasty morsel" }
14425{ "2097": 2, "2099": 1, "2118": 8629, "2119": 8629, "2120": 8629, "2121": 8629, "2123": 34, "2124": 29, "2125": 35, "2126": 34, "2127": 36, "2128": 28, "2129": 35, "2130": 28, "2131": 39, "2132": 30, "2133": 37, "2134": 28, "dominion_tower_active_monster_id_1": 14438, "dominion_tower_active_monster_id_2": 14544, "dominion_tower_active_monster_id_3": 14425, "dominion_tower_active_monster_id_4": 14457, "dominion_tower_active_monster_id_5": 14476, "dominion_tower_active_monster_id_6": 14516, "dominion_tower_battle_description": "'That was tasty, *burp* excuse me!' is the response of many, having killed one too many food-based bad-guy. Many remember the final battles from Recipe For Disaster being a challenge, but fighting all the bosses simultaneously is quite difficult.

Not convinced that's difficult enough? What about with some handicaps applied as well? Disclaimer: the Dominion Tower will not be held responsible for any digestive problems resulting from this battle.

Combat: You must fight all the end bosses from Recipe For Disaster: Flambeed, Agrith-Na-Na, Dessourt, Karamel, Gelatinnoth Mother and Culinaromancer simultaneously.

If you don't have the normal spellbook active, it will become active when you start this battle, and will revert afterwards.

Various handicaps apply: no shield; no power-ups; reduced melee, mage and ranged defence; no familiar; no body armour and no ultimate abilities.

Quests required to play: Recipe For Disaster.", "dominion_tower_battle_title": "Special: Indigestion", "dominion_tower_inert_monster_id_1": 14437, "dominion_tower_inert_monster_id_2": 14543, "dominion_tower_inert_monster_id_3": 14424, "dominion_tower_inert_monster_id_4": 14456, "dominion_tower_inert_monster_id_5": 14475, "dominion_tower_inert_monster_id_6": 14515, "dominion_tower_monster_lifepoints": 52250, "dominion_tower_monster_shout_1": "Eat me!", "dominion_tower_monster_shout_2": "What a tasty morsel.", "dominion_tower_monster_shout_3": "Human flesh anyone?", "dominion_tower_monster_shout_4": "Ahhh, so cute.", "dominion_tower_monster_shout_5": "Grrrr.", "dominion_tower_monster_shout_6": "You're about to die." }
14431{ "2096": 43, "2097": 2, "2099": 0, "2101": 8270, "2118": 8018, "2119": 8018, "2120": 8018, "2121": 8018, "2123": 37, "2124": 30, "2125": 37, "2126": 33, "2127": 39, "2128": 33, "2129": 37, "2130": 28, "2131": 39, "2132": 28, "2183": 14427, "dominion_tower_active_monster_id_1": 14429, "dominion_tower_active_monster_id_2": 14431, "dominion_tower_active_monster_id_3": 14431, "dominion_tower_active_monster_id_4": 14431, "dominion_tower_active_monster_id_5": 14431, "dominion_tower_battle_description": "Tarn ventured through Morytania in the quest for the power to control the undead but, instead, came across Treus Dayth guarding this power who proceeded to see him off. This is a man with altogether sinister intentions and is best avoided.

Quest: Haunted Mines

Combat: He'll start as a horrific mutant but in killing his first form will change to a ghost. The ghost is melee but as a mutant he will perform ranged and melee alongside summoning suits of armour to attack. How rude!", "dominion_tower_battle_title": "Tarn Razorlor", "dominion_tower_inert_monster_id_1": 14426, "dominion_tower_inert_monster_id_2": 14428, "dominion_tower_inert_monster_id_3": 14428, "dominion_tower_inert_monster_id_4": 14428, "dominion_tower_inert_monster_id_5": 14428, "dominion_tower_monster_lifepoints": 14820, "dominion_tower_monster_shout_1": "Rraaaa! Pain!" }
14468{ "2097": 2, "2099": 1, "2118": 7969, "2119": 7969, "2120": 7969, "2121": 7969, "2123": 36, "2124": 32, "2125": 36, "2126": 29, "2127": 39, "2128": 32, "2129": 39, "2130": 29, "dominion_tower_active_monster_id_1": 14619, "dominion_tower_active_monster_id_2": 14505, "dominion_tower_active_monster_id_3": 14468, "dominion_tower_active_monster_id_4": 14468, "dominion_tower_battle_description": "What if all the dagannoth bosses were fought in one go? Switching combat styles and surviving is no easy feat. A warrior could, in theory, defeat them using one combat style, but it would certainly be no quick battle, if possible at all!

You will be pitched against: the original dagannoth mother, the second dagannoth mother and 2 dagannoth sentinels; all at once.

If you don't have the normal spellbook active, it will become active when you start this battle, and will revert afterwards.

There are no handicaps applied.

Quests required to play: Horror from the Deep, Blood Runs Deep.", "dominion_tower_battle_title": "Special: I Eat Dagannoths For Breakfast", "dominion_tower_inert_monster_id_1": 14613, "dominion_tower_inert_monster_id_2": 14504, "dominion_tower_inert_monster_id_3": 14467, "dominion_tower_inert_monster_id_4": 14467, "dominion_tower_monster_lifepoints": 38500, "dominion_tower_monster_shout_1": "Grrrr", "dominion_tower_monster_shout_2": "Rraaaa", "dominion_tower_monster_shout_3": "Rrrrr", "dominion_tower_monster_shout_4": "Grrr" }
14468{ "2097": 2, "2099": 1, "2118": 8635, "2119": 8635, "2120": 8635, "2121": 8635, "2123": 33, "2124": 32, "2125": 33, "2126": 29, "2127": 36, "2128": 32, "2129": 36, "2130": 29, "2131": 39, "2132": 32, "2133": 39, "2134": 29, "dominion_tower_active_monster_id_1": 14468, "dominion_tower_active_monster_id_2": 14468, "dominion_tower_active_monster_id_3": 14468, "dominion_tower_active_monster_id_4": 14468, "dominion_tower_active_monster_id_5": 14468, "dominion_tower_active_monster_id_6": 14468, "dominion_tower_battle_description": "Many living creatures have utilised the benefits of sticking together in groups. As the phrase goes: 'safety in numbers'. The dagannoth sentinels work together, rejuvenating each other to survive any threat, but evidently in the past grouping into pairs was not enough. Perhaps a group of six helping each other is enough to provide enough protection for the survival of the species.

Combat: You will be placed in a multi-way combat arena against six dagannoth sentinels. The sentinels use their mechanic of healing each other so you'll need to attack them all from time to time. They still work in pairs, each healing whichever sentinel is standing to its side.

Quests required to play: Blood Runs Deep.", "dominion_tower_battle_title": "Special: Just Die Already", "dominion_tower_inert_monster_id_1": 14467, "dominion_tower_inert_monster_id_2": 14467, "dominion_tower_inert_monster_id_3": 14467, "dominion_tower_inert_monster_id_4": 14467, "dominion_tower_inert_monster_id_5": 14467, "dominion_tower_inert_monster_id_6": 14467, "dominion_tower_monster_lifepoints": 72000, "dominion_tower_monster_shout_1": "Rrrr", "dominion_tower_monster_shout_2": "", "dominion_tower_monster_shout_3": "", "dominion_tower_monster_shout_4": "", "dominion_tower_monster_shout_5": "Grrr", "dominion_tower_monster_shout_6": "" }
14472{ "2096": 40, "2097": 2, "2099": 0, "2101": 8267, "2118": 2901, "2119": 2901, "2120": 2901, "2121": 2901, "2123": 37, "2124": 32, "2125": 38, "2126": 32, "2127": 37, "2128": 30, "2129": 38, "2130": 30, "2131": 39, "2132": 31, "dominion_tower_active_monster_id_1": 14470, "dominion_tower_active_monster_id_2": 14471, "dominion_tower_active_monster_id_3": 14472, "dominion_tower_active_monster_id_4": 14473, "dominion_tower_active_monster_id_5": 14474, "dominion_tower_battle_description": "The shadow is a mere fragment of Tumeken's former self. In fighting and defeating his individual parts he will no longer pose a threat.

Quest: Missing My Mummy

Combat: You'll be attacked by all 5 versions of the shadow simultaneously. They will attack with melee, but as it's a multi-way combat area you'll probably want to dispatch them quickly.", "dominion_tower_battle_title": "Tumeken's Shadow", "dominion_tower_inert_monster_id_1": 14469, "dominion_tower_inert_monster_id_2": 14469, "dominion_tower_inert_monster_id_3": 14469, "dominion_tower_inert_monster_id_4": 14469, "dominion_tower_inert_monster_id_5": 14469, "dominion_tower_monster_lifepoints": 20000, "dominion_tower_monster_shout_1": "Die!", "dominion_tower_monster_shout_2": "Destroy.", "dominion_tower_monster_shout_3": "Attack!", "dominion_tower_monster_shout_4": "Kill!", "dominion_tower_monster_shout_5": "Die!" }
14492{ "2096": 37, "2097": 2, "2099": 0, "2101": 8264, "2118": 2901, "2119": 2901, "2120": 2901, "2121": 2901, "2123": 38, "2124": 31, "2125": 39, "2126": 33, "2127": 40, "2128": 31, "2129": 39, "2130": 29, "dominion_tower_active_monster_id_1": 14489, "dominion_tower_active_monster_id_2": 14492, "dominion_tower_active_monster_id_3": 14492, "dominion_tower_active_monster_id_4": 14492, "dominion_tower_battle_description": "Treus is the guardian of the dangerous crystals in the haunted mine below the river Salve, or at least he was until he died - and now it's his spirit that lingers on. This supernatural being has the ability to possess and control objects around him. Luckily in this tower it's 'only' pickaxes any combatant has to worry about.

Quest: Haunted Mine

Combat: The more damaged Treus is the more likely he is to show his cowardly nature and run from you, fading and teleporting away. Hit him to turn him back into his true form. He attacks (when he's not running away) with melee. He is also accompanied by three possessed pickaxes.", "dominion_tower_battle_title": "Treus Dayth", "dominion_tower_inert_monster_id_1": 14488, "dominion_tower_inert_monster_id_2": 14491, "dominion_tower_inert_monster_id_3": 14491, "dominion_tower_inert_monster_id_4": 14491, "dominion_tower_monster_lifepoints": 4500, "dominion_tower_monster_shout_1": "Your death is imminent", "dominion_tower_monster_shout_2": "", "dominion_tower_monster_shout_3": "", "dominion_tower_monster_shout_4": "" }
14496{ "2097": 2, "2099": 1, "2118": 8637, "2119": 8637, "2120": 8637, "2121": 8637, "2123": 42, "2124": 31, "2125": 41, "2126": 33, "2127": 41, "2128": 29, "2129": 40, "2130": 31, "2131": 39, "2132": 33, "2133": 36, "2134": 33, "2135": 39, "2136": 29, "2137": 37, "2138": 31, "2139": 39, "2140": 35, "2141": 36, "2142": 30, "2143": 32, "2144": 31, "2145": 34, "2146": 29, "dominion_tower_active_monster_id_1": 14487, "dominion_tower_active_monster_id_10": 14516, "dominion_tower_active_monster_id_11": 14548, "dominion_tower_active_monster_id_12": 14489, "dominion_tower_active_monster_id_2": 14578, "dominion_tower_active_monster_id_3": 14496, "dominion_tower_active_monster_id_4": 14593, "dominion_tower_active_monster_id_5": 14531, "dominion_tower_active_monster_id_6": 14429, "dominion_tower_active_monster_id_7": 14459, "dominion_tower_active_monster_id_8": 14527, "dominion_tower_active_monster_id_9": 14470, "dominion_tower_battle_description": "Wouldn't it be great if you were in an arena full of bosses and your best route to victory was to blow them to smithereens with a load of power-ups? That'd show them who was boss!

Combat: You aren't allowed to go into this fight with any weapons or armour. The arena floor will be littered with the bomb power ups.

You will then be surrounded by various lower level boss monsters: Solus Dellagar, Delrith, Count Draynor, Melzar the Mad, Sigmund, Tarn Razorlor, Draugen, The Kendal, Tumeken\u0092s Shadow, Culinaromancer, Elvarg, Treus Dayth.

You have to kill them all ONLY using the powerups (and perhaps your fists if you're so inclined). The bombs will deal more damage than normal whilst in this match! If you wish, you can use Silverlight, the ancient mace, the hammer and stake to finish off Delrith, Sigmund and Count Draynor respectively (weapons supplied in the arena).

These are the only weapons you can wield in the battle. There are no other handicaps applied in this battle.

Quests required to play: Wanted, Demon Slayer, Vampyre Slayer, Dragon Slayer, Chosen Commander, Haunted Mine, Fremennik Trials, Mountain Daughter, Recipe for Disaster and Missing My Mummy.", "dominion_tower_battle_title": "Special: Hey! Eat Power-Up", "dominion_tower_inert_monster_id_1": 14486, "dominion_tower_inert_monster_id_10": 14515, "dominion_tower_inert_monster_id_11": 14547, "dominion_tower_inert_monster_id_12": 14488, "dominion_tower_inert_monster_id_2": 14577, "dominion_tower_inert_monster_id_3": 14495, "dominion_tower_inert_monster_id_4": 14592, "dominion_tower_inert_monster_id_5": 14530, "dominion_tower_inert_monster_id_6": 14426, "dominion_tower_inert_monster_id_7": 14458, "dominion_tower_inert_monster_id_8": 14526, "dominion_tower_inert_monster_id_9": 14469, "dominion_tower_monster_lifepoints": 64720, "dominion_tower_monster_shout_1": "You're fish food, mate", "dominion_tower_monster_shout_10": "I'm hungry.", "dominion_tower_monster_shout_11": "Roar.", "dominion_tower_monster_shout_12": "Break his legs.", "dominion_tower_monster_shout_2": "Grrr.", "dominion_tower_monster_shout_3": "You can never defeat me.", "dominion_tower_monster_shout_4": "Let me drink my tea in peace!", "dominion_tower_monster_shout_5": "You're as good as dead already.", "dominion_tower_monster_shout_6": "Kill, destroy!", "dominion_tower_monster_shout_7": "Face your death.", "dominion_tower_monster_shout_8": "Growl!", "dominion_tower_monster_shout_9": "I hate the living. Die!" }
14522{ "2097": 2, "2099": 1, "2118": 7950, "2119": 7950, "2120": 7950, "2121": 7950, "2123": 37, "2124": 35, "2125": 37, "2126": 34, "2127": 39, "2128": 34, "2129": 35, "2130": 33, "2131": 40, "2132": 33, "2133": 37, "2134": 32, "2135": 39, "2136": 32, "2137": 35, "2138": 31, "2139": 37, "2140": 30, "2141": 39, "2142": 30, "2143": 35, "2144": 29, "2145": 40, "2146": 29, "2147": 37, "2148": 28, "2149": 39, "2150": 28, "2151": 37, "2152": 27, "dominion_tower_active_monster_id_1": 14522, "dominion_tower_active_monster_id_10": 14522, "dominion_tower_active_monster_id_11": 14522, "dominion_tower_active_monster_id_12": 14522, "dominion_tower_active_monster_id_13": 14522, "dominion_tower_active_monster_id_14": 14522, "dominion_tower_active_monster_id_15": 14522, "dominion_tower_active_monster_id_2": 14522, "dominion_tower_active_monster_id_3": 14522, "dominion_tower_active_monster_id_4": 14522, "dominion_tower_active_monster_id_5": 14522, "dominion_tower_active_monster_id_6": 14522, "dominion_tower_active_monster_id_7": 14522, "dominion_tower_active_monster_id_8": 14522, "dominion_tower_active_monster_id_9": 14522, "dominion_tower_battle_description": "Some remember the day when an evil chicken appeared, and actually took a while to kill, only to find it dropped a few feathers. Some even rolled their eyes at how easy one was to kill. Many think differently when faced with an army of them.

Combat: You must fight 15 evil chickens in a multi-way combat arena without the use of any prayers. The evil chicken attacks with magic, so you will be bombarded with hits.

Quests required to play: Recipe for Disaster.", "dominion_tower_battle_title": "Special: Revenge of the Evil Chickens", "dominion_tower_inert_monster_id_1": 14521, "dominion_tower_inert_monster_id_10": 14521, "dominion_tower_inert_monster_id_11": 14521, "dominion_tower_inert_monster_id_12": 14521, "dominion_tower_inert_monster_id_13": 14521, "dominion_tower_inert_monster_id_14": 14521, "dominion_tower_inert_monster_id_15": 14521, "dominion_tower_inert_monster_id_2": 14521, "dominion_tower_inert_monster_id_3": 14521, "dominion_tower_inert_monster_id_4": 14521, "dominion_tower_inert_monster_id_5": 14521, "dominion_tower_inert_monster_id_6": 14521, "dominion_tower_inert_monster_id_7": 14521, "dominion_tower_inert_monster_id_8": 14521, "dominion_tower_inert_monster_id_9": 14521, "dominion_tower_monster_lifepoints": 123750, "dominion_tower_monster_shout_1": "Bwak", "dominion_tower_monster_shout_10": "Bwa ha ha hak", "dominion_tower_monster_shout_11": "Bwak?", "dominion_tower_monster_shout_12": "", "dominion_tower_monster_shout_13": "Bwak bwak", "dominion_tower_monster_shout_14": "Bwak", "dominion_tower_monster_shout_15": "Bwak bwak bwak", "dominion_tower_monster_shout_2": "Bwak bwak", "dominion_tower_monster_shout_3": "Rarg", "dominion_tower_monster_shout_4": "Bwak bwak", "dominion_tower_monster_shout_5": "Cluck?", "dominion_tower_monster_shout_6": "", "dominion_tower_monster_shout_7": "Bwak bwak bwak", "dominion_tower_monster_shout_8": "Bwak bwak", "dominion_tower_monster_shout_9": "" }
14524{ "2097": 2, "2099": 1, "2118": 8634, "2119": 8634, "2120": 8634, "2121": 8634, "2123": 34, "2124": 30, "2125": 39, "2126": 34, "2127": 40, "2128": 29, "2129": 40, "2130": 31, "dominion_tower_active_monster_id_1": 14539, "dominion_tower_active_monster_id_2": 14542, "dominion_tower_active_monster_id_3": 14524, "dominion_tower_active_monster_id_4": 14485, "dominion_tower_battle_description": "Some have struggled to survive let alone defeat all the bosses from Cyrisus' insecurity-infected dreams. For those that have proudly stated they defeated them all, perhaps they'll find it more difficult to simply survive for a certain period of time with little in the way of options to defend themselves.

Combat: You must survive for 5 minutes in an arena with: The Inadequacy (+Doubts), The Everlasting, The Illusive and The Untouchable. You will not have time to kill all of the creatures, so you must devote time to evading and perhaps taking out one or two of them. Food will spawn in the arena that you can run and pick up to increase your survival time.

You will also have the following handicaps applied: reduced melee, range, and magic attack and defence; no shield; no body armour; no potions; random daze; halved HP; no prayers; no food and no familiar.

Quests required to play: Dream Mentor.", "dominion_tower_battle_title": "Special: You'll Never Defeat Me!", "dominion_tower_inert_monster_id_1": 14538, "dominion_tower_inert_monster_id_2": 14541, "dominion_tower_inert_monster_id_3": 14523, "dominion_tower_inert_monster_id_4": 14484, "dominion_tower_monster_lifepoints": 27400, "dominion_tower_monster_shout_1": "Rrraaa", "dominion_tower_monster_shout_2": "Grrrr", "dominion_tower_monster_shout_3": "Squeek", "dominion_tower_monster_shout_4": "Rrrr" }
14566{ "2097": 2, "2099": 1, "2118": 8638, "2119": 8638, "2120": 8638, "2121": 8638, "2123": 39, "2124": 34, "2125": 40, "2126": 34, "2127": 41, "2128": 33, "2129": 41, "2130": 32, "2131": 38, "2132": 31, "2133": 41, "2134": 31, "2135": 39, "2136": 30, "2137": 40, "2138": 30, "dominion_tower_active_monster_id_1": 14434, "dominion_tower_active_monster_id_2": 14440, "dominion_tower_active_monster_id_3": 14566, "dominion_tower_active_monster_id_4": 14455, "dominion_tower_active_monster_id_5": 14527, "dominion_tower_active_monster_id_6": 14597, "dominion_tower_active_monster_id_7": 14598, "dominion_tower_active_monster_id_8": 14599, "dominion_tower_battle_description": "Picture the scene: It's a dark and rainy day, and you're bravely fending off a gang of low-lifes. You're battered and exhausted, but you've put up a good fight and the enemy is hurting too... Who will win. You? (The good guy). Them? (The bad guys). Go on; shake your fists at the sky then finish them off! Arghhhh!

Combat: You must simultaneously fight the following bosses: Arrav, Koschei the Deathless, General Khazard, Black Knight Guardian, The Kendal, The Black Golem, The White Golem, and The Grey Golem. Each of them will have only 20% of their life points remaining and it\u0092s up to you to finish them off.

As it's a multi-way combat arena you will be under attack by all of them. You will also have the following handicaps active: No prayers; reduced melee, range, and magic defence; poisoned; no ultimate abilities; random daze and no power-ups.

Quests required to play: Curse of Arrav, Fremennik Trials, Fight Arena, A Void Dance, Mountain Daughter and Spirits of the Elid.", "dominion_tower_battle_title": "Special: Finish Him!", "dominion_tower_inert_monster_id_1": 14433, "dominion_tower_inert_monster_id_2": 14439, "dominion_tower_inert_monster_id_3": 14564, "dominion_tower_inert_monster_id_4": 14454, "dominion_tower_inert_monster_id_5": 14526, "dominion_tower_inert_monster_id_6": 14594, "dominion_tower_inert_monster_id_7": 14595, "dominion_tower_inert_monster_id_8": 14596, "dominion_tower_monster_lifepoints": 32875, "dominion_tower_monster_shout_1": "Get the idiot!", "dominion_tower_monster_shout_2": "Hit it in the face!", "dominion_tower_monster_shout_3": "Muahahah!", "dominion_tower_monster_shout_4": "Smash its bones", "dominion_tower_monster_shout_5": "You're dead meat!", "dominion_tower_monster_shout_6": "Stab!", "dominion_tower_monster_shout_7": "Slash!", "dominion_tower_monster_shout_8": "Crush!" }
14585{ "2096": 8, "2097": 2, "2099": 0, "2101": 17251, "2118": 8633, "2119": 8633, "2120": 8633, "2121": 8633, "2123": 38, "2124": 33, "2125": 37, "2126": 32, "2127": 37, "2128": 31, "2129": 38, "2130": 30, "dominion_tower_active_monster_id_1": 14587, "dominion_tower_active_monster_id_2": 14589, "dominion_tower_active_monster_id_3": 14585, "dominion_tower_active_monster_id_4": 14586, "dominion_tower_battle_description": "These four foes feature as guardians to four diamonds used to gain entrance to a pyramid in the Kharidian desert.

Quest: Desert Treasure

Combat: You need to fight this dangerous quartet together. Damis has two versions that you must defeat and attacks with melee. Fareed will penalise anyone not wearing ice gloves, attacking with his magic fire attacks. Kamil fights with magic and will occasionally freeze you. Dessous will make use of his patented bat attack to deal magic and ranged damage, should you choose to use one of those protection prayers.", "dominion_tower_battle_title": "Damis, Fareed, Kamil and Dessous", "dominion_tower_inert_monster_id_1": 14582, "dominion_tower_inert_monster_id_2": 14584, "dominion_tower_inert_monster_id_3": 14579, "dominion_tower_inert_monster_id_4": 14580, "dominion_tower_monster_lifepoints": 24500, "dominion_tower_monster_shout_1": "Attack!", "dominion_tower_monster_shout_2": "Don't let it leave this place", "dominion_tower_monster_shout_3": "Kill!", "dominion_tower_monster_shout_4": "We will destroy you" }
14599{ "2096": 36, "2097": 2, "2099": 0, "2101": 8263, "2118": 8635, "2119": 8635, "2120": 8635, "2121": 8635, "2123": 39, "2124": 33, "2125": 38, "2126": 32, "2127": 39, "2128": 31, "dominion_tower_active_monster_id_1": 14597, "dominion_tower_active_monster_id_2": 14598, "dominion_tower_active_monster_id_3": 14599, "dominion_tower_battle_description": "These creations are next to mindless. Following the instructions of their creators they will attack anything that comes near them unquestioningly. Their distinct colours are the only clues to their inner workings.

Quest: Spirits of the Elid

Combat: For all three golems, magic and ranged attacks are dramatically reduced. For the black golem you're best using crushing attacks; for the white golem you're best using stabbing attacks and for the grey golem you should use slashing attacks.", "dominion_tower_battle_title": "Black, Grey and White Golems", "dominion_tower_inert_monster_id_1": 14594, "dominion_tower_inert_monster_id_2": 14595, "dominion_tower_inert_monster_id_3": 14596, "dominion_tower_monster_lifepoints": 16500, "dominion_tower_monster_shout_1": "Destroy human", "dominion_tower_monster_shout_2": "As my master wills it", "dominion_tower_monster_shout_3": "Death to you" }
14606{ "2096": 4, "2097": 4, "2099": 0, "2101": 8240, "2118": 8049, "2119": 8049, "2120": 8049, "2121": 8049, "2123": 35, "2124": 32, "2125": 35, "2126": 29, "2127": 38, "2128": 30, "dominion_tower_active_monster_id_1": 14603, "dominion_tower_active_monster_id_2": 14605, "dominion_tower_active_monster_id_3": 14606, "dominion_tower_battle_description": "These beasts were created by Amascut who stole the hearing, sound and sight of Apmeken in order to create the deadly trio. There's something incredibly creepy about a foe who hides their face behind a mask...

Quest: Do no Evil

Combat: Fight these three together you'll have several things to worry about. Ayuni will teleport towards you if you get too far away; attacks with melee and magic and will drain your prayer. Leeuni attacks with melee and magic and will teleport to get up close and personal should you stray too far away. Leeuni will also remove any helmet should you choose to wear one. Eruni attacks with magic and is invincible while there are any demons around (oh yes, by the way you have to fight demons at the same time).", "dominion_tower_battle_title": "Eruni, Ayuni and Leeuni", "dominion_tower_inert_monster_id_1": 14600, "dominion_tower_inert_monster_id_2": 14601, "dominion_tower_inert_monster_id_3": 14602, "dominion_tower_monster_lifepoints": 45000, "dominion_tower_monster_shout_1": "Do you hear that? Sounds like defeat", "dominion_tower_monster_shout_2": "Iiii see you", "dominion_tower_monster_shout_3": "Delicious, tasty mortal" }
17253{ "2096": 56, "2097": 2, "2099": 0, "2101": 24875, "2118": 2901, "2119": 2901, "2120": 2901, "2121": 2901, "2123": 37, "2124": 31, "2125": 37, "2126": 30, "2127": 37, "2128": 32, "dominion_tower_active_monster_id_1": 17252, "dominion_tower_active_monster_id_2": 17254, "dominion_tower_active_monster_id_3": 17253, "dominion_tower_battle_description": "The dragon hunters were encountered while trying to save the last white dragon. They are back to extract a little revenge for being beaten.

Quest: One of a Kind

Combat: The dragon hunters attack with melee, magic and ranged. They have some combat abilities that will stun and bind you, as well as cause higher damage than normal. Taking all three of them on in one go will be a challenge.", "dominion_tower_battle_title": "Dragon Hunters", "dominion_tower_inert_monster_id_1": 17249, "dominion_tower_inert_monster_id_2": 17251, "dominion_tower_inert_monster_id_3": 17250, "dominion_tower_monster_lifepoints": 49050, "dominion_tower_monster_shout_1": "" }
20456{ "2096": 55, "2097": 2, "2099": 0, "2101": 24877, "2118": 614, "2119": 614, "2120": 614, "2121": 614, "2123": 37, "2124": 31, "2125": 37, "2126": 30, "2127": 37, "2128": 32, "dominion_tower_active_monster_id_1": 20454, "dominion_tower_active_monster_id_2": 20456, "dominion_tower_active_monster_id_3": 20456, "dominion_tower_battle_description": "Yelps is back for another beating. He will use his wealth and sneaky cunning to protect himself in battle.

Quest: The Mighty Fall

Combat: Yelps has the ability to perform his 'extra spin for the win' attack, which can inflict high damage. Unlike his previous version of this attack, this one will track you around the arena instead of randomly moving, so keep running! He can also call on hired goons to help beat you up when it looks like things will go badly for him. While they are active, he will take less damage.", "dominion_tower_battle_title": "Yelps", "dominion_tower_inert_monster_id_1": 20453, "dominion_tower_inert_monster_id_2": 20455, "dominion_tower_inert_monster_id_3": 20455, "dominion_tower_monster_lifepoints": 200000, "dominion_tower_monster_shout_1": "Extra spin for the win!" }